Posts tonen met het label future. Alle posts tonen
Posts tonen met het label future. Alle posts tonen
zondag 12 juli 2015
Today's Review: Terminator Genisys
Told you I'd be back with another review?
Terminator Genisys - recensie
And Arnold's back, too. Again. Wish he wouldn't be, considering the disappointing result. Once again a franchise is mucked up by messing with its time line. The producers obviously tok a hint from the financial success (brief as it was) from the recent Star Trek reboot. I hated it, because it created a new time line that hardly acknowledges the old which was running for nigh 45 years, basically saying 'anything goes' from here on out. I would have preferred it if they had shown more loyalty to the existing time line and its fanbase. Surprisingly, that is the route taken for Terminator Genisys, with equally lackluster results. In this movie's case, the new time line does nothing but acknowledge the old, resulting in a total nostalgia fest that rehashes characters, events and particularly oneliners from the previous installments. It offers nothing new, and only shows you the limits of the Terminator franchise if there is a mandate in place to incorporate the ingredients of its past successes, which was put in place because the previous installment, Terminator Salvation, offered too much novelty for many. I appreciated that movie for it. There's no innovation or novelty in Genisys, whereas in Trek's case by comparison, there was a little too much for my taste, so much so that it just didn't feel like Trek anymore. This movie undeniably feels like a Terminator movie, but still leaves a lot to be desired.
Maybe it's a sign that starting new time lines to retcon existing franchises just is a bad idea in general. How about creating new franchises instead, rather than desperately clinging to nostalgia? That's probably too revolutionary an idea for Hollywood's taste...
zondag 4 mei 2014
Today's review: Divergent
Divergent:
**/*****, or 5/10
There
is nothing 'divergent' about Divergent. It's a formulaic piece
catering to the prime Hollywood target audience of young adults in
every conceivable way (save for the absence of the near obligatory
love triangle perhaps). Accusations that it was only produced to cash
in on the success of the superior The Hunger Games franchise
among that most lucrative demographic cannot be denied a certain
degree of validity. Divergent is a predictable teen flick with
overt aspirations to grow into a full fledged franchise too, and it
continuously feels as such upon viewing.
The
greatest pleasure to be had from the film is the set-up of its
admittedly ludicrous dystopian society, a singular form of repressive
civilization that feels completely untenable from the get-go and
unsurprisingly proves just that over the course of the plot. Sometime
in the future the world order has collapsed. The city of Chicago –
or what's left of it, as it still appears rather disheveled – has
cut itself off from the rest of the world by an enormous fence,
protecting the supposedly harmonious society within from the ruined
world outside. Life is determined by belonging to one of five
factions: Abnegation (selfdenial and government), Dauntless
(police/army), Erudite (science), Candor (law/order) and Amity
(farming/food production). Children grow up with their parents in one
of these groups, but get to pick their own faction at the age of
sixteen after a harrowing personality test, potential family pressure
to stay in their current niche notwithstanding. There is also a
number of factionless people, those that failed to cut it in the
factions they chose, who are tolerated despite seemingly not
contributing anything to society. Of course, rivalry and shady
alliances have formed between the various factions, and nobody
appears to like Abnegation as they seem a redundant part of the
whole. There's your overall plot right there.
Enter
Beatrice Prior (Shailene Woodley, aged 23), a 16-year old girl who
never felt truly at home growing up as a child of Abnegation parents
but kept her personal convictions all bottled up. When the test
reveals her personality not to fit in into any one specific group but
rather to carry qualities of all, her sympathetic test agent labels
her a 'Divergent' and swiftly falsifies her results, as these rare
outcasts are considered a danger to society because of their mental
versatility and are eliminated accordingly. You'd think the people
who came up with this social pattern would have opted for the city to
be run by Divergents to coordinate the other factions and guide them
to get along better for the good of the whole, but that would put an
abrupt ending to the following two hours of Beatrice's
self-exploration. When the choice is put before her, she goes with
Dauntless, because that's where all the cool kids are. This future
dystopia is actually little more than a caste system reflecting an
ordinary contemporary schoolyard, where the usual stereotypical
classifications of punks, nerds and the like are strictly adhered to
by people of all ages. Really scary, not to be able to break away
from the high school pecking order for the rest of your life.
After
abandoning her parents and changing her name to the much slicker
'Tris', our protagonist is confronted by a rigorous mental and
physical training, to get rid of her former abnegating life and
determine whether she's tough enough to join the warrior caste.
Fortunately for her, her enigmatic tutor Four (Theo James) proves a
likeable guy with a killer body and charms to match. You know where
this is going the moment they first meet. If you're hoping to see
more of the logistics of this particularly unlikely dystopia, you're
out of luck, as most of what follows revolves around Tris and Four
(too) slowly but (too) surely getting romantically entangled and
making that most shocking of discoveries imaginable; they're both
Divergents. As much as Woodley is no Jennifer Lawrence, the chemistry
between her and James is passable at best, but never thoroughly
engaging. The same is true for the interaction between both
characters and their peers, while the more experienced actors among
the cast hardly get a good chance to shine. Even Kate Winslet, an
otherwise impeccable actress who has ever proven a joy to behold,
delivers a less than stellar performance in her role as the movie's
baddie, an Erudite official out to wipe out the Abnegation caste,
including Tris' parents, so her scientist order can take control of
the system. It's a diabolical ploy nobody is surprised to encounter
after the first five minutes of exposition of Divergent, which
already convinced the spectator this form of government was doomed
from its infancy. Our heroic duo of Divergents swiftly prove their
worth as they figure out a way to halt Winslet's evil plot of
assuming mind control of Dauntless to annihilate Abnegation. However,
since there's two more books and three more films to follow, don't
expect them to get thanked for their decisive actions just yet.
Ideologically
speaking, Divergent's plea against mindless conformation and
its case for individual freedom is handled just a little too
obviously. The movie proves a teenage angstfest, laced with the
pubescent search for personal identity and the development of the
sense of true belonging to such an excessive degree that the plot's
metaphorical value is utterly wasted. Tris gets to question her role
in society through all the tests and challenges to such a lengthy
extent her process of selfdiscovery simply starts to bore us. Whereas
the fear of growing up to the status of adulthood and the anxiety
regarding the need to fit into society's often repressive standards
were addressed to much better results in the Hunger Games
franchise, such thoughts prove all too overt and in-your-face in
Divergent. Nevertheless, there is room for improvement as much
for this film as there was for the first installment of that rival
series. Now that the set-up is over and done with, the viewer does
wonder where the plot (not the romance that is) goes from here. The
brief glimpses – limited both in terms of scope and frequency,
mostly due to budget restrictions no doubt – we witnessed of this
odd dystopian future do leave room for curiosity as to how exactly
this world functions, as it has done for an alleged century.
Considering the target audience has flocked en masse to theaters to
get lost from their own woes and indentify with these relatable
issues (for them at least), those sequels have been guaranteed.
Hopefully a final similarity to The Hunger Games can be made
in the future, as Divergent's sequel proved to be much more
intricately crafted than its otherwise bland and forgetful
predecessor.
zondag 29 december 2013
Today's Mini-Review: Daybreakers
Rating:
****/*****, or 8/10
Starring:
Ethan Hawke, Willem Dafoe, Sam Neill
Directed
by Michael & Peter Spierig
USA:
Lionsgate, 2009
You'd
think that after 80 years of vampire movies there's little 'fresh
blood' to be added to the genre, but Daybreakers proved such
pessimist thinking wrong. Containing one of the most intriguing
premises I've ever come across, this film puts a wholly different
spin on the notion of the undead thriving on the blood of their human
victims. In the not too distant future, a viral outbreak has turned
most of the world population into vampires, while regular human
beings have become quite the endangered species. Since the vamps need
human blood to survive while they are as immortal as usual, blood
shortages are increasingly threatening the societal status quo (which
remains remarkably human in appearance). A hematologist (Ethan Hawke)
works tirelessly on a synthetic blood substitute, experiments which
continue to fail, partially because the CEO of the company that
controls the 'real deal' (a deliciously sinister Sam Neill) is rather
keen to keep making the big bucks off rich vampires that can afford
genuine blood. Vampires or not, money is still the driving factor
behind it all, to the detriment of civilization. The situation is
getting ever more untenable as poorer vampires are so desperate they
start feeding on each other or even on themselves, causing them to
mutate into crazed bat people (a funny take on the ever present
relationship between vampires and bats, which otherwise plays no
significant part in this film); freaks that are brutally exterminated
by the authorities. Hawke's sympathetic scientist, made vampire by
his brother against his will, proves a guilt ridden person determined
to change this upside down world for the better and sympathizes with
what few humans remain free, continuously hunted by the vampire
military as they are. After aiding a group of humans evade capture,
he is contacted by an underground resistance movement, led by
ex-vampire Willem Dafoe, that aims to develop a cure for vampirism,
the only viable way for both humans and vampires to survive their
impending doom. Hawke accepts their invitation and joins their cause,
which soon pits him and the rebels against Neill's profit driven
tyranny.
Daybreakers'
strongest moments are found in its first half, as we explore a world
where vampirism is the normal state of being and society has evolved
to accomodate it. Since the vampires of Daybreakers adhere to
many of the archetypal characteristics of the genre, they also cannot
abide ultraviolet light, and therefore “life” takes place at
night, so commonplace items like houses and cars are designed to
protect against sunlight. In other regards, this world differs little
from our own, as the vamps work in order to pay their bills, buy
their blood and live their immortal life. The disturbing imagery of
humans forcefully strapped to transfusion tubes and slowly drained of
their life essence in huge factory like environments successfully
evokes comparisons to how we ourselves as a species treat animals in
the bio-industry for our own basic needs without allowing them any
shred of dignity and natural behavior. The vampire world is living in
its 11th hour, close to self-annihilation caused by plain
and simple greed of those in power who prove unwilling to change for
the common good, in some regards echoing our own inability to alter
our ways for the better in fear of loosing what we gained. In the
second half of the movie, Daybreakers sheds such symbolism and
largely replaces the exposition of its fascinating dystopia in favor
of more trite and true action scenes and an overabundance of
traditional gore (it's still a horror film, you know!), including some almost orgiastic blood baths of
famished vampires feeding. Whether society is ultimately changed for
the better is left somewhat ambiguous, as the movie underscores the
notion that vampires, for all their superior physical strength, are
still always all too human in their limited line of thinking. Though
it's a pity the movie doesn't end as strongly as it started, it
doesn't undermine Daybreakers' position as one of the more
ingenious vampire films to date, a far cry from the currently popular
image of these undead as sexy hunks to appeal to teenage audiences.
zondag 21 oktober 2012
Doing the Judge justice
Dredd 3D: ****/*****, or 7/10
In the
annals of cinema, you'll find few instances of remakes surpassing
their predecessors in quality. The lack of creative originality and
the general feeling of déja vù all too often prohibit a remake from
living up to the name of its forebear, usually rendering them highly
derivative products produced simply for making more money by cashing
in on an established franchise's name. However, one of the latest
additions to the ever growing but already overly long list of
remakes, reboots, re-imaginings and the like, Dredd 3D proves
a pleasant deviation from the norm in this regard. However, it will
surprise few people familiar with the former Judge Dredd movie
from 1995 (which starred Sylvester Stallone as Dredd) that its
successor improves upon that film on just about every level,
considering it ranks considerably high on nigh on every list of
'worst comic book adapations' in existence. Judge Dredd is
just an easy movie to top, and Dredd 3D does so with a
vengeance appropriate for its titular character.
Transporting
us to a typical post-apocalyptic future world where humanity has made
a big mess of things via nuclear war and global pollution, we are
introduced to the setting of the film, a vast metropolis named
Mega-City One, where the remaining 800 million people live in a state
of near anarchy on the remains of the world-that-was, huddled
together in slums and giant skyscrapers. Of course so many people in
a single spot is a recipe for crime running rampant, but fortunately
for the decent citizens of the city (if any) the Hall of Justice has
a small army of Judges patrolling the town, acting as judge, jury and
if needs be, executioner in any conflict.. Sporting intimidating
outfits with eerie helmets to match, a wide range of explosive
weaponry and an overall 'don't fuck with us' mentality and attitude,
this future police force roams the street delivering swift justice to
any offenders unlucky enough to cross their path; which is still only
a small percentage of total crime levels, aptly indicating the need
for such a seemingly excessive justice system. Among the hardened
veteran Judges is a character simply named Dredd, a paragon of virtue
even amongst his fellow law enforcers, highly skilled in making sure
criminals get their just due if he happens upon their shady
activities. Playing Dredd is Karl Urban, who, given his fairly
impressive resumé of similar Sci-Fi action flicks (examples include
Priest (2011), Doom (2005) and The Chronicles of
Riddick (2004), though he's undoubtedly best known for his
performance as Eomer of Rohan in the two final installments of The
Lord of the Rings trilogy), seems the perfect choice for the
role, which fits in neatly with the rest of his oeuvre. His Dredd
carries the neccessary gravitas for the character of an
uncompromising badass cop, meeting out punishment with a total lack
of prejudice, simply adhering to the laws in a dystopian world where
very few seem to care about said law, so he refuses to shy away from
intimidation and violence if warranted.
Of
course such a character proves difficult to feel much empathy for, so
we – and Dredd himself – are introduced to rookie
Judge-in-training Anderson (Olivia Thirlby, The Darkest Hour
(2011)) to help guide us into this gritty, bleak future world,
working alongside Dredd on her first day as he assesses her qualities
as a potential Judge. Though she failed for her first exams in
training, Dredd's superiors are eager to keep her on the force since
she is a mutant, possessing psychic abilities to read minds and such,
which would make her a great asset to the force. That is, if she
survives her first day: unfortunately she and Dredd stumble upon
quite a tricky situation as they are faced with a vicious gang murder
in a skyscraper which proves to be just the tip of the iceberg in a
huge narcotics operation under control of the highly dangerous
psychopathic Ma-Ma (another terrific, and horrific, bad lady for Lena
Headey, who once played the protector of mankind's future in her own
series Terminator: The Sarah Connor Chronicles, but since her
performance as the devious, scheming Cersei Lannister in the superb
HBO series Game of Thrones ironically excels at playing
convincingly evil dames). When she learns these Judges are onto her,
she immediately seals off the enormous building from the outside and,
in order to get rid of the evidence most effectively, orders her
legions of creepy minions to kill them both in whatever nasty way
they see fit. All too soon, Dredd and Anderson find themselves
cornered and have to mow their way through scores of bad guys, while
attempting to break the perimeter and call for back-up. If this story
sounds somewhat familiar, it's not because this movie is a remake,
but because much of the plot is overly reminiscent of the recent
Indonesian action hit The Raid: Redemption, which featured a
police squad under siege in an apartment building on the orders of a
ruthless crime lord who orders the local tenants to exterminate the
law enforcers. Were it not for the fact both movies were produced
more or less simultaneously, the plethora of similarities would seem
just a little too suspicious. Luckily, Dredd 3D at least
differs in its execution by its future setting and the fact the plot
is less used as a showcase for impressive martial arts and more as a
standard Hollywood type action flick (though the film was produced
independently from the studio system) applying “ordinary” gun
fights and stunts as its main visual draws.
Speaking
of visuals, it's ironic drugs offer the most successful FX shots of
the movie, despite the protagonist's insistence on shutting this drug
operation down, thereby aiming to end the fabulous visual flair
applied to the effects the drugs in this film have on its characters
for the audience to enjoy. The drugs in question are nicknamed
'Slo-Mo' and their effects revolve around the apparent slowing down
of time to a fraction of its actual speed. This results in the
movie's most stunning 3D shots (it's called Dredd 3D after
all), where we see the image slowing down accompanied by a glittering
haze that adds some much desired colour to this otherwise dreary and
bleak future. Whenever Slo-Mo is used, dazzling, almost lyrical
visuals brighten the gloomy mood, allowing for wonderful dimensions
of visual depth to be revealed, which are however also applied for
further enhancing the levels of gore, already disturbing at times.
When we see characters fall to their death from the great heights of
Ma-Ma's complex, we're both fascinated and revulsed by the image of
seeing them hit the ground and splattering across the screen in the
graphic depth and detail such slow-motion effects allow for. It takes
a strong stomach for sure, but such shots form the visual highlight
of the film, and their ingenuity in 3D justifies the '3D' in the
film's title, considering for most of the film two dimensions appear
to suffice.
Ultimately,
such visuals plus the basic action and violence are Dredd 3D's
main assets, since both the story and the character development leave
something to be desired. As for character development, Dredd
basically has none. One might say the title is grossly misleading,
considering it's really not Dredd's story at all, it's Anderson's.
Though we see the film from both their perspectives, it's mostly
about her. It's her first day on duty, being trained in the ways of
the Judges by her mentor. For Dredd, it's all in a day's work, while
for Anderson, it's a life defining experience that sees both her
physical and her mental faculties tested to their limits as she must
confront one creepy criminal after another, almost getting (mind)
raped in the process, while Dredd, who simply shoots and maims his
way through the baddies, experiences no such ordeals. Credit must be
given to Thirlby for playing such a demanding role (especially
considering she has never done this type of film before, unlike Urban
who we already know revels in it) and pulling it off compellingly,
thus adding some heart, cause and emotion to the film (though we
would like to have seen a bit more explanation on the role of mutants
like her in Mega-City One, something the movie alludes to on more
than one occasion but never fleshes out sufficiently), whereas Dredd
stays a rather bland character throughout. However, in Dredd's case,
revealing more about his persona isn't at all necessary. Staying true
to the comics on which the movie is based, nowhere in this film is he
seen removing his helmet or showing his face, other than his mouth –
which houses a well suited grumbly, raspy low voice (think Christian
Bale as the similar themed Batman character in the recent Dark
Knight trilogy) – since as the truest servant of the law, he
must feel like something beyond simply human, more like an ideal than
an actual man of flesh and blood. Dredd is made out to be just that
by staying underdeveloped, unexplored, a walking talking enigma, a
man without a past and without clearly defined motivations, who only
lives to uphold the law, the one thing holding this screwed up
society together. Undoubtedly such a character has a colourful past
to explain his one sided rationale, but explaining that all away
would defeat Dredd's effectiveness in this film: it would remove his
helmet metaphorically, so it's as much a no-go as is removing his
actual helmet, something Stallone back in 1995 had less issues with
in his take on the character, which is one of the reasons his Judge
Dredd failed to properly adhere to the character.
In
short, Dredd 3D is a decent new shot at adapting the original
comic book, superior to its feeble predecessor. It offers little new
material to the genre though, since both the story and the dystopian
future setting have been done before (and better) in the past, but
that doesn't stop the film from being a wholesomely entertaining
Sci-Fi action flick, sporting some thoroughly thrilling scenes of
violence and gore and impressive visuals at times, aiding the
otherwise hardly noticeable 3D effects. The unfathomable Dredd as
played by Urban proves a memorable re-imagining of the iconic comic
character, a sentry of the law making a lawless city just a little
bit safer. Considering its various plot similarities to The Raid:
Redemption, Dredd 3D fortunately also renders the much
dreaded American remake of that particular film redundant. Sadly
Dredd 3D underperformed at the domestic box office, so it may
be quite a while before we see Dredd in action again, but until that
time, this is without the doubt the best rendition of the character,
effecting some much needed justice upon the franchise name by making
us completely forget the lackluster 1995 film.
Sidenote:
despite its shortcomings, consciously or not, Dredd 3D ultimately
proved to be inspiring. Taking the metro on the way home at night, I
noticed a woman harassed by some vagabonds. I stood at some ten
metres distance, but nobody appeared to come to her aid (though there
was quite a number of people around), despite her obvious distress. I
simply walked down the tram towards the incident and demanded to know
what was going on. The assailants told me in a rude and agressive
tone to fuck off, but I stood my ground and told them to end their
intimidation and public disturbance, at which point they directed
their attention toward me. Though I got increasingly nervous, I
didn't let them notice and simply looked at them very sternly
uninterruptedly. The forbidding relentless eye contact clearly made
them unhinged and though they continued slinging (racist) insults and
threats my way, they didn't go so far as to resort to more physical
measures to underscore their intentions. My tactic proved effective
as several other people joined me in pointing out the hoodlums'
faults in the matter and when reaching the next station, the
agressors made a swift though noisy departure, clearly intimidated by
the now greater numbers opposing them, exposing them for the cowards
they were. Looking back, I seemed to have quickly judged the
situation and acted upon it, likely extinguishing an explosive
situation publicly, and I didn't need a cool helmet (quite the
opposite in fact), a gun or other weaponry to do so.
Or
did I? When the loudmouths had left, I realized I unknowingly had
zipped open my coat's left pocket and had clutched a pen I always
keep in there. Though one wasn't necessary in the end (thankfully!),
I apparently unconsciously had looked for a weapon to defend myself
with if it had come down to a brawl. Maybe my antagonists had noticed
and feared I harbored something more formidable in there, thus
hastening their decision for a quick exit. I cannot help but wonder
what would have happened if it had come to a fight. A pen may
normally not constitute a lethal weapon, but people have been
severely hurt with less. I'm just grateful I never had to find out
how such alternate situations would have developed. Unlike is usual
for Dredd, this particular incident only warranted his typical quick
assessment and unrelenting domineering posture to bring it to a happy
end (as the woman thanked me and I received credit from numerous
people on the tram for my action). But then, Amsterdam is hardly
Mega-City One. Still, if I had seen a different motion picture in the
hours before, would I have been in the right mood to defuse a
potentially violent situation like this...?
And
watch the trailer here:
maandag 30 april 2012
Children of Men
Rating:
****/*****, or 8/10
Depressing
and gritty picture regarding a dystopian world in the not too distant
future where women have lost the ability to get pregnant and have
babies, after which humanity has abandoned all hope to avoid its own
demise and society has degenerated to the verge of total collapse.
Clive Owen lends himself perfectly in the role of grim and cynical
would-be hero Theo, who is asked by his activist ex-wife (Julianne
Moore) to transport a young woman, miraculously pregnant, to a safe
haven where she might help scientists to figure out a way to save
mankind from its looming extinction. However, other factions, more
nefarious in nature, mean to appropriate the girl for their own
revolutionary purposes, so Theo has a hell of a job getting her out
of England alive, guiding her across the leftovers of the once quaint
English country side and through a nightmarish ghetto where human
lives mean next to nothing. Taking elements from classic dystopian
texts, including Orwell's 1984, as well as referencing to
recent actuality (including Abu-Ghraib and Guantanamo Bay), Cuarón
portrays a very depraved England in a society close to committing
suicide, where the absence of children has seemingly made humanity
lose the ability to care about anything, after which it really let
itself go and totally messed up the world in a short space of time.
Exact explanations as to why women can't get babies anymore and just
how the girl got pregnant are notably left out altogether, since
Cuarón is only interested in showing the results of such
happenstances. However, the shock of seeing a dying mankind that has
deteriorated into utter lawlessness and violence hits the viewer
hard, underscored by interesting stylistic choices in editing and
photography, including several extremely ambitious long takes, single
shots (at least, they appear to be) that last for minutes and are
filled with dozens of people and all-round chaos. A very intriguing
but distressing film, the subject matter clearly not suitable for
everybody.
Starring:
Clive Owen, Julianne Moore, Michael Caine
Directed
by Alfonso Cuarón
USA/UK:
Universal Pictures, 2006
woensdag 1 februari 2012
A.I.: Artificial Intelligence
Rating
***/*****, or 7/10
Overly
bombastic and grandiose science fiction drama with an increasingly
sentimental plot like only Spielberg can deliver, but still quite
intriguing nonetheless, and wonderfully designed. A couple in fear of
loosing their son has a child robot custom made, but rejects him when
their son's condition improves, forcing the android to survive in a
world that proves at times to be hostile to artificial life. In a
retelling of the Pinocchio story, the little robot wants to become
real so his human “mother” will love him again. With Jude Law in
his ultimate role as a robot gigolo. Originally planned as Stanley
Kubrick's last project, but when he died, Spielberg took over.
Starring:
Haley Joel Osment, Jude Law, Frances O'Connor
Directed
by Steven Spielberg
USA:
Warner Bros Pictures, 2001
Labels:
A.I.,
A.I.: Artificial Intelligence,
AI,
Artificial Intelligence,
dystopian,
Frances O'Connor,
future,
Haley Joel Osment,
Jude Law,
robot,
robots,
science fiction,
Steven Spielberg,
teddy bear
Æon Flux
Rating
***/*****, or 6/10
Not
particularly convincing and convoluted dystopian science fiction
flick involving a post-apocalyptic future society ruled by tyrant
scientists who resort to genetic engineering to keep the population
perfectly balanced, but a secret rebellion plots to overthrow these
despots. Super agent Æon Flux is sent to kill the head scientist,
but has a change of heart when she learns they were involved
romantically in a past life. Not a great film, but mildly
entertaining due to the intriguing futuristic look, some great action
scenes and Charlize Theron dressed in an excessively tight suit.
Based on the cult TV series.
Starring:
Charlize Theron, Marton Csokas, Frances McDormand
Directed
by Karyn Kusama
USA:
Paramount Pictures, 2005
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