Posts tonen met het label Drew Goddard. Alle posts tonen
Posts tonen met het label Drew Goddard. Alle posts tonen

woensdag 28 mei 2014

Today's News: devils and beasts get some, lose some



More news from everybody's favorite movie website (for those who have heard of it, that is):

http://www.moviescene.nl/p/155901/deknight_vervangt_goddard_voor_daredevil

Apparently Marvel and Netflix traded talent for talent here. Both writers/producers have had their fair share of hits, and both stem from Joss Whedon's pool of creative talents. Both Goddard and DeKnight worked on Buffy the Vampire Slayer and Angel. Similar backgrounds must yield similar results, the powers-that-be at Marvel probably thought. They're probably right. Personally I lamented the loss of the ingenious mind that came up with The Cabin in the Woods - if you haven't seen that hilariously inventive movie, that's something you ought to remedy - but I can surely live with the showrunner of Starz' delightful Spartacus series tackling a Marvel project. I would wager coin it won't be as vulgar as those raunchy Romans, but with DeKnight's evident capability to write intriguing character and plot twists, Daredevil doesn't necessarily take a turn for the worse. Also, DeKnight didn't burn his fingers on that one show called Lost, which might otherwise have left a sour taste in his career. And of course Goddard won't be gone entirely, as his scripts for the first two episodes will remain in use, plus he'll stay on as a 'consulting producer', whatever the hell that's supposed to be. So there's definitely gonna be a touch of Goddard to be felt at first. For now, I see more gain than loss here. And either way it's more likely to give the Daredevil his due than Ben Affleck's less than daring flick back from 2003.




http://www.moviescene.nl/p/155926/alfonso_cuaron_wijst_fantastic_beasts_af

Too bad, but I kinda saw it coming. Cuaron has spend the last five years working on Gravity, after all. To great effect to be sure, but I'm positive he's in definite need of a creative break from all that digital blue-screen material. Cuaron cares about characters and drama far more than about effects, as his quote makes abundantly clear. I'll say Gravity is the odd-one-out on his resumé in that regard: even though it was basically about two people trapped in space, the technical element to that film far outweighed the acting component. It was the effects that made the experience, not the story. So it's about time he changed back to his former routine, where the opposite held true. Even though not much is revealed about the specific plot contents of Fantastic Beasts and Where to Find Them, its very title suggests it's all about the fancy creatures and the exotic locales they inhabit, which are heavily dependant on visual effects to make them come alive on screen. Characters clearly seem to come second here. So that really doesn't sound so appealing to a director who has spent half a decade exploring the digital realm. Cuaron is better off returning to his roots and doing something small for a change, or indeed spending time with his actual biological kids rather than his silver screen babies (I've heard from parents that you have to make time for children for their own sake). And even though Cuaron is out for the first installment of this upcoming fantastic franchise, there's nothing that stops him from expressing his interests for one of the already announced sequels somewhere in later years. In the realm of Potter - which still is where we are in this otherwise Potterless project - anything is known to be possible by now.

woensdag 25 april 2012

How to make a surprisingly good horror movie


1: Make good use of effectively creepy locations
Why change a winning formula? If a place is frightening, there's nothing that can be helped so you might as well use it to its full potential. Dark, shadowy places are preferred by far. The more isolated and backwards, the better, since there's little help for your poor protagonists in distress, and they have to make do with each other and their wits (if any) to survive their ordeal. This also creates opportunities to add some emotional dynamics for your group of characters, since tensions and personal issues between them will rise, meaning the danger can come from both inside and outside the group. A good example of an ever sinister location in this genre would be a spooky forest equipped with a minimum of human civilization, where the main cast can be pitted against their antagonists in peace and quiet with zero outside interference.


2: Create archetype characters
Assuming you use more than one protagonist (which the majority of horror movies does), make sure they're different enough from one another. There's little point in having five different characters if they all behave the same. Be sure to cast both male and female actors if the script allows for it. Make them dissimilar enough in nature so they each bring their own voice and input to whatever perilous situation they find themselves in. They all should have different traits to distinguish them from each other, making them react diversely to the dangers they'll face. You can have a nerd, a slut, a brave heroine, a coward, etc., but be sure they compliment each other. Make them mostly likeable (again, if your script calls for this) so we can root for them, even though we know we will see them killed off in horrible manners (that's why it's a horror film after all), which means their unavoidable deaths will have meaning. Most of all, make them archetypes, not stereotypes. It's a fine line, but it can make all the difference between a good horror flick and a bad one.


3: Apply postmodern context, surprise your audience
Let's face it: by now the horror genre has seen it all. So why not use that to your advantage? Don't insult your audience's intelligence by assuming you're the first one to come up with certain ideas, since that will very likely work aversely. Present your ideas knowing your viewers will be familiar with them and play with this notion to surprise them where ever you can. Don't be afraid to openly refer to other entries in the horror genre, it has been proven a trite and true ingredient of successful horror by now. Make use of established genre conventions, no matter how often they've seen to be applied before, and then turn them on their head so your audience will be utterly shocked. Of course there's the risk your viewers might not go with it if you surprise them in too bizarrely a fashion, but that's a risk you should be willing to take. In fact, if the risk pays off, your audience will thank you for having dared to take such chances.

4: Add some humour, but not too much
Don't cater only to the darker emotions like shock and disgust, but also lighten up the mood at times by adding some fun. It can take the audience off guard, playing with their expectations of what comes next, so the following shocks hit their mark hard. Don't overdo it though, unless you set out to make a comedy more than an actually scary film. Certain characters naturally lend themselves more to laughs than others (this includes the antagonists), but don't make the humour depend on any single character to avoid JarJarisms: nobody likes a single sidekick providing all the jokes and ruining the overall mood (those are the types of people we like to see brutally killed off the first), so you better distribute it somewhat evenly among your cast of characters. And don't be afraid to use some naughty language, a horror movie should aim at a more restricted rating anyway.

5: Be sure your movie is still scary enough
If you deliberately make a horror movie, the audience will expect frightening and/or sickening moments (or at least attempts at such), otherwise you're cheating your viewers. So make sure to add a sufficient amount of moments of unease, disgust or shock to your motion picture. A neatly crafted balance between gore and suspense is always preferred, but you can pick one over the other if it seems appropriate. Don't overdo it of course, horror movies shouldn't rely solely on dirty scenes filled with blood and guts, such moments should not drive the film, but be driven themselves by the overall plot. However, if you have good ideas to make your movie even more eerie, show no more restraint then needed.


6: End on a downer if it works in your film's favour
Some of the best horror movies end on a very downbeat ending, a closure devoid of hope or happiness for your characters (if any are still alive of course). When it makes the movie even stronger plot wise or shock the audience that much more, don't hesitate to use such endings. It usually also garners a fair amount of critical acclaim and that's never a bad thing, considering a lot of critics feel biased against horror movies that seem all too typical on first sight.


When all of these points have been adhered too successfully, this results in:



The Cabin in the Woods
Rating: ****/*****, or 9/10

Why not write an actual review of this film, you might ask? I could have done that, but The Cabin in the Woods is so loaded with plot twists it couldn't have been written without spoilers all over it, which would give away much of the movie's brilliant plot, and I so much want you to check out the movie instead of just reading a synopsis. Even for people who are not at all into horror, the way this film turns established horror conventions topsy-turvy makes it worth a watch, if you have the stomach for some occasional blood and gore. It proves yet again writer/producer Joss Whedon (the man behind Buffy the Vampire Slayer, Firefly/Serenity and this week's newly released 'superhero spectacle to end all superhero spectacles' The Avengers) is at the very top of his game and fully deserves the large fanbase he has spawned over the last decades. As for director Drew Goddard, he redeems himself for those few bad episodes of Lost he wrote (though it must be stated he also wrote some good ones) and he turns out to be a very capable director with great love for the horror genre (something which was already evident to a lesser extent in Cloverfield which he also directed). Together Whedon and Goddard have produced one of the finest entries into the horror genre in decades, which hopefully won't be insatiably copied, sequeled/prequeled, remade or rebooted like too many of the scary movies it references.


And watch the trailer here (though it's bound to create wrong impressions, since, despite the titles claiming differently, this trailer seems fairly standard. But then, no trailer could ever do this film's plot justice without giving too much away):