This is getting somewhere, conceptually. Though there's still a lot of questions to be answered. I had a tough time visualizing how this whole interplay between the voices and the characters they control would work. I guess I got my answer. It does seem a somewhat static concept though. Are these voices really gonna stay confined to being simple talking heads in a conference room playing off each other as they suggest the actions of their subject? That has a tendency to get boring. I assume it's gonna be more visually interesting that that, somehow. I like the little details, like each set of voices taking on the characteristics (moustache, glasses, hairstyle and the like) of their host. I do believe limiting the voices to a set of five does sell the human psyche a bit short, but at least it makes for coherent storytelling, not plagued by an abundance of different emotional characters. Would have made more sense if some other emotions popped up in the minds of other characters, as everybody has some more strongly developed emotions defining their personality. Maybe that will still be the case, but we just don't see it from this trailer (which is basically more a clip of the film than an actual trailer, it must be noted). For now, the concept still isn't worked out as much to get me really
excited about this film, but at least it proves intriguing and - as far
as I'm aware - inspired.These days, that's as much as you could hope for in a Pixar movie.
Yay, character posters! No big budget Hollywood flick's promotional campaign would be complete without them. Typical set-up of archetypal characters here. You've got your lead, a female for a change; her love-interest; the villain; and the wiser, older gentleman whose services will mostly consist of providing expositionary dialogue, to help both the protagonist and the audience get acquainted with this new world. Interesting to see Sean Bean is by now considered old and wise enough to play the part of the latter. But hey, any excuse to get him (and an excruciating death scene on his part) in your film is well worth the effort. I still wish the leading couple would have seen different casting, as the acting of neither Kunis nor Tatum appeals to me. But hey, it's not about their acting (or about me, sadly), it's about their popularity with the audience, and both stars are undeniably hot at the moment in that regard. I won't deny that despite the dull leads, this movie has very much peaked my interest. Even though in many ways it seems like it's copying Dune a bit too much, the notion of humanity being just a resource of vastly superior extraterrestrial life to exploit at will is a nice change of pace. Though no doubt the plot will devolve into the typical 'chosen one' routine of old. The set-up may prove fascinating (and the visual effects, too, naturally), the execution likely less so. Oh well, we didn't expect the ingenuity of the original Matrix come again from the Wachowskis, now did we?
Channing Tatum as Gambit? I vehemently object to this, though I get the reasons why he might be considered suitable for the role. Gambit is girlbait, he's a rogue (get the pun there?), he's charming and sultry, and these are all qualities the female part of humanity generally agrees Tatum possesses. The argument Tatum 'understands Gambit because they're both from the American South' is baloney: there's a vast difference between Gambit's home state of Louisiana and Tatum's native Alabama, even though they lie next to each other. My major issue with Tatum's casting is they didn't ask my opinion beforehand.
No, that's not it.
It's what Tatum brings to the franchise in terms of starpower that vexes me. Tatum by now is a firmly established hot moviestar that mostly appeals to the female demographic (not X-Men's main audience for sure), more so for his looks than for his ability to act. X-Men by now is a firmly established hot movie franchise that mostly appeals to the male demographic (age 12-35 or thereabouts). Obviously adding Tatum to the mix is a tactic by the studio to attract new audiences, and given Tatum's status he's very likely gonna play a major role (he'll no doubt take a major salary too). So far, the franchise hasn't resorted to casting big Hollywood stars. Sure, Hugh Jackman is one now, but he wasn't when he first started playing Wolverine. Plus, Jackman cares about his character, which is why he keeps coming back to play him even though he has no contractual obligations or acting challenges in store for him to do so. That's character loyalty. Tatum has gone on record stating he's not all that much into X-Men,
though he claims to like Gambit. Duh, otherwise he wouldn't have
accepted the part. But this is likely just promotional bull. I doubt he read the comics or watched the cartoons just because Gambit occasionally appeared in it. I fear Tatum is gonna detract audience attention away from what really matters about X-Men. In Gambit's solofilm this is not that big an issue (though Wolverine's solofilms left a lot to be desired compared to the proper X-movies). But in X-Men: Apocalypse, you need a strong ensemble of characters performed by team players who don't mind taking a backseat if the plot demands it (Anna Paquin's Rogue being scrapped from Days of Future Past without the actress complaining because it's for the greater good is a good example of taking one for the team). That's not something I think Tatum easily accepts. Also, the movie is likely to be built around Tatum (and Jackman too, still) to accomodate his star status. Certainly for X-Men: Apocalypse, that doesn't bode well, as this story deals with a team of mutants more than ever instead of it centering around a single character (apart from Apocalypse himself in a way). It seems a wrong time to start calling special attention to one character, especially one that was seen before but played by another actor (Taylor Kitsch). I would much prefer it if Gambit was re-introduced in his own film first, then appeared in a group effort later. Kinda like The Avengers, from which every studio owning Marvel property takes a page these days. In this case, the wrong page I'd say.
Monsters was a small film shot on a low budget in a guerilla style of filmmaking. It seems the sequel Dark Continent takes a different route. I didn't even think this unusual creature feature got enough audience attention to warrant a successor, but on that small a budget, profit isn't hard to accomplish and so a sequel is a given by the rigid laws of Hollywood. Obviously on a bigger budget, considering the visual effects (and this is still only the trailer too). It seems that's where most of the money went, since the plot feels fairly generic and there's no big names attached (playing a bit part in Game of Thrones gets you noticed but doesn't make you an instant star, Joe Dempsie). I don't think a second film was needed or desired by those who saw the first film, and it seems the original director Gareth Edwards agreed with me, as he's hardly involved with the production of Part 2 at all. He's listed as 'executive producer', but that's saying nothing. Stan Lee is listed under the same credit for virtually every Marvel movie, only for coming up with the characters back in the days, but otherwise doesn't do a thing, other than appearing in his cameos for fun. Edwards of course traded a shot at directing the sequel to his baby in for doing the remake of Godzilla. Good thing too, since you'd need a monster enthusiast to get the King of Monsters right, which I hear he has done. It seems there was little more to add to Monsters though, and so far the trailer for Monsters: Dark Continent proves just that.
Now that's what I call a bitchin' poster! Okay, so it's in many ways identical to the previous posters for Marvel Studios' movies, save for the different setting and characters of course. For now, I like to think of that as studio consistency, which is something Marvel excels in as it's continuously expanding its Cinematic Universe. And it works on this poster better than ever. There's also more than a little resemblance to the way Star Wars posters were composed (especially the classics by Drew Struzan), and that's also not a bad thing to say about promotional material for an ambitious space opera like this. This poster is colourful, appealing and otherwise just plain badass. I hope the movie delivers on the goods promised here.
The first poster for Minions, that's a different thing entirely. All it shows are a few characters, a title and a date set against a plain white background, but nothing else is needed for a teaser poster. At the sight of the minions, kids will know enough. And their parents who will pay for seeing the film in theaters too, poor things. But is a film about the minions themselves a good thing? Don't they work better as supporting characters? I see a kind of Smurf motive here. Other than the fact these little creatures already feel similar to the Smurfs by their simple but easily recognizable colour coding and their own invented language, the Smurfs first appeared in a comic album in which they were not the main characters, but they soon came into their own and few people remember the names of the characters in whose story they co-starred (naturally, I do). Since then, they have taken popular culture by storm worldwide. I doubt the minions will witness a similar fate, but it's hard to deny they steal the show in these Despicable movies. It's up to the first Minions film to prove they can do without their evil master in the future. And if they fail, we still have the Smurfs.
Na het grote – maar toch niet
helemaal verdiende – succes van Transformers is het niet
verrassend dat speelgoedfabrikant Hasbro op zoek ging naar een nieuwe
franchise om het kunstje nog eens te herhalen en opnieuw bakken vol
geld binnen te halen. G.I. Joe was de voor de hand liggende
keuze, want Hasbro heeft al 45 jaar de rechten op deze merknaam die
uiterst succesvol bleek in media als tekenfilms, strips en uiteraard
de actiefiguren zelf, maar tot dusverre nog niet de logische volgende
stap naar het witte doek maakte. Transformers mag dan een
kassucces en grootschalig actiespektakel zijn geweest, een erg
bevredigende film leverde regisseur Michael Bay er niet mee, en
hetzelfde gold nog minder voor het deplorabele Transformers:
Revenge of the Fallen die deze zomer de bioscoop teisterde (en
desondanks opnieuw Hasbro's kas flink spekte). Een vertaling van
speelgoed naar het grote scherm, kan dat überhaupt een goede film
opleveren? G.I. Joe: The Rise of Cobra geeft nog geen
definitief bevestigend antwoord op die vraag, maar pakt in ieder
geval een stuk leuker uit dan beide Transformers-vehikels.
De regie ligt in handen van Stephen
Sommers, die met onder andere twee delen The Mummy al aangaf
een bekwaam actieregisseur te zijn. Sommers laat overduidelijk merken
dat G.I. Joe het hoofdzakelijk moet hebben van een flinke
hoeveelheid lol en weinig anders, wat Bay ook probeerde met
Transformers maar daar vooral bij het tweede deel jammerlijk
in faalde. De balans tussen actie, humor en karakterontwikkeling is
in G.I. Joe gelukkig een stuk beter uitgewerkt. Serieus te
nemen valt het geen moment, maar dat mag de pret niet drukken.
In de nabije toekomst ontwikkelt een
gewetenloze wapenfabrikant (een enge Christopher Eccleston) het
ultieme wapen: 'nanomites', microscopische robots die metaal
opvreten en hele steden in de as kunnen leggen als ze in kernkoppen
worden gebruikt. Soldaten Duke (stoere Channing Tatum) en Ripcord
(Marlon Wayans als komische noot) krijgen opdracht de raketlading
veilig te vervoeren, maar worden belaagd door de geheimzinnige
terreurorganisatie Cobra. Een elite-team soldaten genaamd G.I. Joe
helpt ze uit de brand, waarna het duo besluit zich bij deze
topgeheime militaire eenheid aan te sluiten. Samen met een bont
gezelschap nieuwe collegae, waaronder de zwijgzame ninja Snake Eyes
(Ray Park) en de kittige roodharige dame Scarlett (Rachel Nichols),
valt het team vervolgens van de ene verbazing in de andere, als
blijkt dat er een grootschalige samenzwering gaande is die moet
leiden tot Cobra's overname van de wereldmacht. Bovendien hebben
sommige terroristen, zoals de felle Baroness (sexy Sienna Miller) en
de dodelijke Storm Shadow (Koreaanse superster Byung-hun Lee) nog
een persoonlijk appeltje te schillen met de 'Joes'. Het resultaat is
een aaneenschakeling van groots opgezette, spectaculaire actiescènes,
inclusief de nodige 'martial arts' demonstraties,
vuurgevechten en enorme explosies.
Sommers serveert het geheel zonder
gêne, zonder de pretentie
dat G.I. Joe meer is dan twee uur fijn vermaak. Als ze actie
willen, dan kunnen ze actie krijgen, lijkt zijn motto. Van begin tot
eind dendert G.I. Joe voort met slechts af en toe een
adempauze om de personages de noodzakelijke achtergrondinformatie te
verschaffen. Het script heeft hen gelukkig van precies genoeg
ontwikkeling voorzien om ons tussen al het lawaai in toch afdoende
met hen mee te laten leven, en de persoonlijke kanten van hun
situaties naar voldoening tot uiting te laten komen. De liefde tussen
Duke en de Baroness bijvoorbeeld, die door de dood van haar broer
onder Dukes bevel vervormde tot intense haat van haar kant, voelt
zodoende niet potsierlijk aan, maar geeft de personages dat beetje
noodzakelijke persoonlijke karakter, en krijgt extra emotionele
lading als blijkt dat haar broer nog in leven is en zonder haar weten
ook de partij van de schurken heeft gekozen. Tussen al het
cartooneske geweld bevindt zich een degelijke hoeveelheid
relativerende humor, en gelukkig geen overdaad aan slechte grappen,
wat Transformers 2 qua geloofwaardigheid de das omdeed.
Ondanks de actie, karakterontwikkeling
en humor moet G.I. Joe het voornamelijk hebben van de grote
hoeveelheid fantastische gadgets, waarin we een geslaagde hommage aan
de thematische verwante James Bond-films aantreffen. Naast de eerder
genoemde minuscule robotjes (waar overigens daadwerkelijk
wetenschappelijk onderzoek naar verricht wordt) mogen zowel de 'good
guys' als de snoodaards rondrennen met een hoeveelheid amusante
uitvindingen, variërend van sonische kanonnen tot onzichtbare
uniforms. De film gaat echter nooit te ver in het tonen van
technische hoogstandjes maar blijft volstrekt binnen de grenzen van
de in de film gepresenteerde realiteit.
Het valt te begrijpen dat de
schrijvers er voor gekozen hebben om van deze incarnatie van G.I. Joe
een internationaal elite-team te maken, in plaats van de 'real
American heroes' waar de eenheid tot dusverre uit bestond.
Immers, buiten de Verenigde Staten zit niemand te wachten op nog meer
patriottisch Amerikaans militarisme. Ook is het verfrissend om
eindelijk weer eens een actiefilm te zien waarin de terroristen geen
religieuze motieven hebben, maar zoals vanouds streven naar het
overnemen van de hele wereld.
Hoewel G.I. Joe: The Rise of Cobra
een zeer vermakelijk
actiespektakel is geworden, is het overduidelijk nooit meer dan dat,
en meent het zelf niet meer dan dat te moeten zijn. Na het volstrekt
onleuke Transformers 2
is het een hele verademing te zien dat er op basis van een reeks
actiefiguren en met een ervaren regisseur wel degelijk een geslaagde
actiefilm gemaakt kan worden die ons weer het gevoel geeft kleine
jongetjes (of meisjes) te zijn die de dolste capriolen met hun
speelgoed uithalen. G.I. Joe
zal ongetwijfeld niet heel lang blijven hangen, maar levert tenminste
twee uur ongegeneerd plezier. Hasbro kan tevreden zijn.