Year
of release: 1998
Description:
this four legged spikey creature stands in a fairly neutral posture,
though its left front leg seems to be taking a step forward, and its
head is raised upwards somewhat, like it’s looking at something
above it. Amargospinus looks like a small Sauropod type animal, but
it’s got two spikes on each side of the neck and a pair of frills
running from the back of the head to the shoulders. It also features
a row of frills on its back running to about halfway the tail,
starting with three separate blade like spikes. Pulling the right
hind leg back makes the spikes on its back and the sides of the neck
raise upward and the mouth open, clearly establishing an aggressive
action.
This
beast sports a fiery, demonic paint job through a combination of
black, yellow and red colours. The creature’s underside (belly,
lower part of the tail) as well as the sides and back of the neck are
painted yellow, though its throat and lower jaw are red. The snout is
red as well, apart from a black spot on the very front. A large red
spot in a flaming pattern is found on the back with the moveable
spikes sticking out of it. These spikes, as well as those on the tail
and back of the neck, are black with red skin between them. The
spikes on the sides of the neck are totally red by comparison.
Amargospinus has small white eyes (no pupils) and teeth. The rest of
this animal’s paint job (flanks, tail, head, legs and parts of the
neck) is black. Its claws are not painted. On the right hind leg a
yellow JP Chaos Effect logo is found, baring the number .58.
This
creature does not come with any pieces of capture gear.
Analysis:
this is an interesting addition to the Chaos Effect line, for various
reasons. It features an appealing and neat paint job, reminiscent of
flames and fire, indicating either an aggressive nature or faking
aggression for defensive purposes. It’s definitely one of the
cooler paint jobs in the Chaos Effect toy line.
The
attack action, if it can be called that, is fun, but it doesn’t
really do anything to any potential aggressors. It seems more like a
defence method, making this creature look meaner and more ferocious
when the spikes are shown in full glory. Any enemies would think
twice before bothering Amargospinus with nasty protrusions like
these. Though it doesn’t inflict damage to other figures, limbs or
other body parts can still get caught between them, possibly leading
to involuntary amputations of sorts. The mouth, which is also opened
by pulling the right hind leg back, unfortunately isn’t strong or
big enough to clamp figures between the jaws, but at least it gives
the sense this monster is roaring to its attackers.
Though
Amargospinus is a nonexistent species of dinosaur, made up for this
toy line, it’s the first non hatchling Sauropod creature of any of
the JP toy lines (and would stay that, until the JP III Brachiosaurus
figure came along). Unfortunately it isn’t very big, though the
background story on the back of the card would have us believe
Amargospinus was the biggest Chaos Effect hybrid creature. We can
assume this sculpt is a juvenile, but it’s a shame a large
Amargospinus (or any real Sauropod for that matter) was denied to the
JP toy fans. Additionally, judging from the small teeth Amargospinus
might be a herbivore (the only one in the Chaos Effect line), in
which case retractable spikes would seem like a useful defence
mechanisms against any one of the nasty carnivorous critters this toy
line consisted of.
Playability:
not really great. Though the legs can be posed in different
positions, the creature looks best walking on all fours. It can be
balanced on its front legs with the hind legs in the air though, for
your information, making it look like a circus animal. The spike
system works fine and looks cool, but since it doesn’t do much
else, it only adds limited playability options. The tail might look
poseable, being a separately attached component, but it unfortunately
isn’t. This figure does not come with any accessories that might
have increased playability options.
Realism:
there’s a lot of Amargasaurus in this sculpt, but not all that much
Spinosaurus. Since Amargasaurus already was a bizarre Sauropod with
frills running from its neck to its back, all the genetic mixing with
Spino DNA seems to have caused is adding a more ferocious and
aggressive look to it, as well as giving it a retractable spikes for
defensive action (it seems unlikely Amargasaurus used those frills
for similar purposes in real life). As mentioned above, Amargospinus
is supposed to be the biggest Chaos Effect creature, but the size of
this figure doesn’t live up to that. In truth, Amargasaurus was
actually a rather small type of Sauropod, since it only grew to a
length of about 10 metres (which is small by Sauropod standards).
Spinosaurus could grow as big as 15 metres in length however. This
too hints at this figure representing a juvenile of the Amargospinus
species.
Repaint:
no. This figure, like any of the new Chaos Effect sculpts, would not
be repainted for later toy lines either.
Overall
rating: 7/10. It looks cool and has a fun defensive action, but it’s
not much for playability and has some background story flaws. It’s
one of the more common Chaos Effect figures, though in territories
where this line didn’t get a release that’s not saying much. It’s
easy to find on eBay though, often at relatively low costs.
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