Posts tonen met het label island. Alle posts tonen
Posts tonen met het label island. Alle posts tonen

maandag 24 februari 2014

Today's Review: Cloudy with a Chance of Meatballs 2



Cloudy with a Chance of Meatballs 2: ****/*****, or 7/10

Cloudy with a Chance of Meatballs remains an overlooked piece of animation from recent years. Maybe because it's not a Pixar movie, maybe because it doesn't have as distinct a style as the likes of Aardman or Laika's stop motion features, maybe it's because it does have a somewhat generic quality to it at first glimpse. That said, it's a blast of a film, a great joy from beginning to end. And apparently it did well enough at the boxoffice to spawn a successor, as Cloudy with a Chance of Meatballs 2 has now thundered into theaters.

Its title is a work of deception, aimed to convince audiences this is indeed a sequel. There's few meatballs to be found here, while the meteorological aspect has been toned down significantly. What remains is the characters from the first film, as well as the delightfully whimsical humour and offbeat visual design that characterized the previous movie. Though the directors of the original film decided to do The LEGO Movie instead, they left the project in the capable hands of people who understood and appreciated the quirky subject matter.

After his home island of Swallow Falls got covered in edible stuff during a giant foodstorm he partially caused, young inventor Flint Lockwood (Bill Hader) and his friends have relocated to the big city of San Franhosé, where Flint is now working for Live Corp, a big company of science enthusiasts created by his idol Chester V (Will Forte). While that firm is also attempting to clean up the island to make it livable for the human population again, strange things happen to the mop-up crew and Chester calls on Flint for aid. Against his mentor's advice, he recruits his friends, including his girlfriend Sam (Anna Faris) and his stern father (James Caan), to help him in his mission. To their astonishment, Swallow Falls has reverted to a wild, primordial jungle, inhabited by all manner of strange animals and plants, some friendly, others dangerous. And it's all made out of food. Exploring this new wilderness he inadvertently created, Flint finds that not all is as it seems and starts questioning his allegiance. Flint soon must choose between the side of science and cold reasoning or to stick to his irrational friends and family instead, as the two sides of himself prove at odds over the future of the island and its wildlife. 

 
Cloudy 2 swaps food weather for food animals. That's not a bad thing, as it avoids lazy repetition. No more zany weather patterns like spaghetti tornadoes, now we have 'foodimals' like shrimpanzees and hippotatomuses. It will come as no surprise that a lot of the jokes are provided by such play-on-words, some ingenious, others less clever. Nevertheless, the wonderful look of these beasties – including the cutest strawberries ever! – clearly shows the fun the animators must have had while designing this film. At the same time, the characters we came to know and love from the previous film are left intact. Sadly, not all of them are given their due, as the emotional core of the movie is personified by Flint's idol on one side and his father and girl on the other. The remaining supporting characters are doing just that, without contributing to the whole much. Though the energetic cop Earl and the multi-talented cameraman Manny are still good for a laugh or two, they could have been left out altogether, in favour of developing the new antagonist more closely. No mistake is made from the beginning on that the expert sillywalker Chester is the bad guy, though in the end, the motivations of his diabolical schemes leave something to be desired, considering his supposed intellect. Cloudy 2 can definitely be accused of putting more focus on the look of the film than on the development of its characters.

Such slights are easily forgiven, as the film provides an excellent second course in terms of visuals. The fabulous forests of foodstuff, the clinically clean Live Corp headquarters, the quirky cityscapes, it all looks delectable to behold. Whereas the beasts of the jungle are obviously Jurassic Park inspired, their dwelling place takes a note or two from Avatar's pages, adorned with bioluminescence and all manner of bizarre features. This visual feast definitely sets Cloudy 2 apart from its predecessor, which proved more simple and primitive in this regard, giving it a look and feel all its own. As the plot was inspired by JP, so too the eye candy is only loosely based on Cloudy 1, instead of merely carbon copying it.


The elaborate visuals notwithstanding, there's a thing or two to be said against the film's morality. Its message is one of ecological respect, speaking out against the rape of nature for the sake of making money. However, as cute as the foodimals may be, they remain aberrations. An ecosystem has formed on this island, but what of the original ecosystem that had to make place for it? Our heroes connect to these creatures, seeing them as more than food, because they have grown to be living, breathing entities. But what of the sardines they happily consume, which were living, breathing entities to begin with? Should they not also fall under the same category? Where do the protagonists draw the line in deciding which creatures to stand up for, and which to see as mere food? Uneasy questions like these are formed when they do not eat animals made of food, but teach them how to fish for normal lifeforms instead.

It seems such questions never occurred to the writers, as the story of Cloudy 2 is subject to the execution in terms of jokes and visual flair. The latter works its magic throughout, awing us with one spectacular sight after another and charming us with their inhabitants, both human and food. The former is good for a smile all through the piece: though the number of truly memorable jokes remains somewhat limited compared to the previous installment, most gags prove effective in the short bursts they seem designed for. If the first movie was the main course, Cloudy 2 is a fine dessert, a four-flavoured sorbet, comprised of your favourite taste, two others you like fine, and one you never really cared for.

zaterdag 18 februari 2012

Journey 2: underwhelming in all but the third dimension

Rating: ***/*****, or 5/10

A few days ago I criticized the disappointing use of 3-D in Star Wars Episode I, which was re-released solely to cash in on the 3-D hype currently controlling Hollywood studio executives' minds (and their bank accounts), and to a lesser degree the minds of audiences around the globe. Being converted in 3-D over a decade after its initial release, the 3-D effects in Episode I were unfortunately far from compelling or convincing, though seeing the movie itself back on the big screen was a bit of a blast (if you like Star Wars in general, and can swallow the prequel trilogy specifically). Viewers flocking to theatres expecting to find the new 3-D addition to The Phantom Menace a worthwhile event will be disappointed, since there just seems to be little room for 3-D were it was never intended to be, often making you forget the 3-D is there to begin with. The opposite is also possible, as Journey 2: The Mysterious Island, released in theatres this week, makes perfectly clear.



Journey 2 is, as the title obviously suggests, a sequel, though the first movie wasn't simply called Journey. It was called Journey to the Center of the Earth, and it was released in 2008. You probably missed it, if you are aware of this particular incarnation of Jules Verne's classic adventure novel at all. It was one of the earlier entries into the current 3-D craze and hit theatres at a time when there were still few theatres with 3-D projectors around (oh, the good ol' days!). I myself was very much aware of it though because it featured a bunch of dinosaurs, and movies with such contents make me lose all objectivity. And apparently common sense as well, since I bothered to travel all the way to Almere to see it in a theatre there that was a few years ahead of its time, like Almere often thinks it is (if you don't know about this wretched city, Google or Wiki it, but be sure to eat lunch or dinner afterwards). The movie theatre in question – I will not mention its name – has got to be the ugliest, most depressing movie building I've ever visited: it kinda felt like an image out of an Orwellian dystopian future. I actually paid to see the movie full price, something I hadn't done in a while then because of my 50% student discount powers, and which I have never done since, in payment for my loyal, unquestionable service to the sinister Pathé company. But despite these trials, my dubious perseverance was awarded with a delightful viewing experience: I saw massive caves, subterranean oceans, stunning blonde Anita Briem, flying piranhas, Trilobites and of course the much coveted dinosaurs, all in spectacular 3-D! For a short while, this movie made me a believer in 3-D. And then it got milked... and milked... with often such hugely dismaying results that I lost my interest in 3-D and the mere notion of a movie I anticipated being released in 3-D made me cringe and sigh out loud.

And on the topic of milking, we're back to Journey 2 3-D. Apparently, Journey 1 (I'm lazy enough to use this abbreviated title, even though I claimed above there is no movie with this nomenclature) made some money despite its limit release (limited since it was only released in 3-D instead of a regular 2-D version also being in circulation, as is usual now). And therefore, Hollywood Law states a sequel or some other follow-up must be produced by any means necessary. And now we have the result.



Guess what? Whatever shortcomings this sequel has (and there are many many many of those), in regards to 3-D effects, it's one of the best films I've seen in the last few years! Apparently the powers-that-be behind this franchise were aware of the 3-D history behind the first film, and honoured it by making sure the second film would surpass it on this front. So again we get a fast paced adventure flick filled to the brim with nifty, neat-o 3-D effects, ranging from the generic 'in-your-face' type to the excellent use of it in backgrounds and tracking shots, showcasing what you can do with 3-D and how few other movies make full use of its potential. Some of the most memorable set-ups include a zoom shot over the lost city of Atlantis, with the camera flying past a huge statue's trident, a giant electric moray eel swimming in a circle so closeby you feel like reaching out and touching it, a harpoon being thrown right into our eyes and The Rock getting berries thrown at his nipples, which bounce back in every direction (the berries, not the nipples). I had the good fortune of seeing this in an IMAX theatre, and I felt completely immersed into the movie, an effect 3-D hasn't had on me in a long time. This movie made 3-D feel like the event that audiences hope for it to be, instead of just a lame addition installed to justify higher admission prices. The 3-D alone makes this movie work, which is a rare happenstance, despite 3-D movies being so plentiful nowadays. It seems once again a 2-D version is nowhere to be found, which should be the case considering if you take away the 3-D, little of interest remains...

Despite the fantastic use of 3-D and a good overall sense of adventure, this movie just has nothing else going for it. The story is bare boned and predictable at every turn (not that there are many turns anyway): Josh Hutcherson (the only remaining element from Journey 1 aside from the Verne references) is being a spoiled brat who wants to go off and find some island because his grandfather sent him morse code messages on how to find it, and his stepfather (Dwayne 'The Rock' Johnson, who replaces Brendan Fraser as the heroic lead) awards his misbehavior by taking him to said island in the hopes of creating a bond between them. In Palau they charter a rusty old helicopter and its pilot, Luiz Gusman in a stereotypical JarJarist comic relief role (i.e. supposed to be funny, but failing miserably) to fly them to their location, and as a bonus they get Vanessa Hudgens along for the ride as eye candy. Of course they quickly find the island, which Verne, plus various other authors randomly thrown in, alluded to in his novel Mysterious Island. As happened in the previous film, the works of Verne are used as guides to the protagonists in their quest to stay alive, as if the places Verne described actually existed (think Scientology's take on L. Ron Hubbard's books, except with a better author being used and less religious nonsense mixed in). Naturally the group ends up stranded there and has to run from one threat to the other to stay in one piece, a confrontation with a giant frilled lizard providing the most memorable action scene. The grandfather (Michael Caine, apparently once again in dire need of cash, otherwise he would have turned this sucker down) is found alive and well and takes them on a tour across a number of digital set pieces, including Atlantis, giant bees and a volcano spewing gold. The island of course is too good to be true, and turns out to be swiftly sinking, so our heroes have to get off by finding Captain Nemo's hidden submarine, which they do, after which they get home safely and all's well that ends well.

Worn out subplots concerning Josh Hutcherson's grandfather never really caring about him and The Rock wanting to be accepted as a father figure by his stepson provide the only real opportunities for the audience to bond with these characters as it sets out on this voyage with them, but ultimately viewers won't care less about them and just want to see them get into one fantastic situation after another, which is of course what they get. Say what you will about Journey 2, but at least it doesn't pretend to be anything other than the most basic adventure extravaganza with copious amounts of action and excitement.
Character development, plot twists and deep themes are of course lacking because they are not needed to thrill audiences for 90 minutes. Unfortunately the abundance of lousy jokes, many of them imvolving poop and assorted viscous, oozy materials, were apparently considered a necessity, but most of them (especially the ones provided by Gusman) are just not funny. In fact, given The Rock's known comedic talent (which he applies well in this film, the high point being the aforementioned berry throwing scene), Gusman's character might as well have been omitted entirely. Vanessa Hudgens looks gorgeous (again, good use of 3-D) but her relationship with Josh Hutcherson follows the cliche ridden path from nuisance to acceptance to romance, while chemistry between them is low. There's more chemistry between The Rock and the various creatures he has to fight in order to get his friends to survive the day, and of course, it's these creatures that stand out the most. Tiny elephants, giant birds, bees and lizards and a moray eel endowed with exceptionally high voltage give the cast a run for their money, but win the day in staying in our memories of this movie. In Verne's novel, such animals were of course absent, which means the producers were heavily inspired by Ray Harryhausen's take on this story, which ended up in his fabulous Mysterious Island in 1961, showcasing some of his brilliant stop motion photography that still awes audiences today. It's unlikely Journey 2's creatures will survive in cultural memory as well as their predecessors, but for now, they do their job.



Suffice to say, the carefully crafted but sensational use of 3-D is this movie's only truly redeeming feature while all else is quite forgetful. When the movie is over and the lights go on again, you've had the 3-D ride of your life, but the movie itself won't stay with you for more than a few days at best. Whereas Episode I results in audiences asking themselves 'Was I watching this movie in 3-D?'. Journey 2 will have them asking 'Was I watching this 3-D in a movie?'. However, given Journey 1's limited release and the fact a Journey 2 was made regardless, the wide release of the latter will undoubtedly spawn a Journey 3. The producers took this into account and made sure there's enough not quite so subtle hints as to Josh Hutcherson's next destination. And as long as the 3-D effects stay on their current level of excellence, we won't mind taking that trip to the moon with him in a few years...