Year
of release: 1997
Accessories:
-Missile
launcher (including missiles)
-Dino
damage cab area
-Telescoping
crane
-Detachable
computer with electronic sounds and lights
-Fold
out observation lab
-Eight
fence pieces
-Kelly
Malcolm figure
(Note:
the reviewer is not an expert on vehicles like these, so any
incorrect terms, or lack of detail, should be disregarded.)
Description:
this play set basically consists of two trailers, which can be
attached to one another via the dark leathery thingy (what do you
call it?). The overall colour pattern of the trailers is green with
asymmetrical beige spots, suggesting camouflage. The wheels are black
with grey hub caps. Together, the MCC (standard abbreviation for
Mobile Command Center) measures a good 80 centimetres in length. Each
trailer comes with its own action features.
The
front trailer is the largest of the two and has two pairs of wheels.
The front cab area, with the transparent orange window and grey
windshields, can be removed as if being torn off by a dinosaur
(though the damage doesn’t really appear to be caused by some
ferocious creature). On top of this cab area there’s some grey
detailing, including radar dish and antenna, adding a bit of a
technological look to the trailer. The front trailer comes with a
door on each side: a small door on the right (for people to enter and
exit), and a larger rectangular door on the left side (for loading
cargo and stuff like that). The front trailer is more or less empty
on the inside, except for the grey drivers’ seats in the cab area.
It’s very handy to store equipment in, including the fence pieces.
On the right top side of the front trailer there’s a large white
telescoping crane on a scarlet red base. This crane can rotate in a
full circle, and can be extended to cover more ground. On the right
end of the crane there’s a pair of grey claws, used to clamp
equipment or dinosaurs on, in order to move them around. On the left
end of this crane there’s a grey basket, basically a lookout
station, with a capacity of carrying one human figure. Next to it
there’s a large green missile launcher, capable of full rotation
like the crane itself. It fires white missiles and should come with
three of these.
On
the left top side of the front trailer, right next to the cargo door,
there’s a hole which can store the computer. It’s basically a
white box with a lights section on top that can move in a 90 degree
angle. It comes with a pair of lights and produces three different
sounds: an alarm caused by pulling on the fences when they’re
attached to the trailer, a damage noise produced when removing the
cab area, and a third sound made when pressing the button on the left
side of the computer. The lights are activated when producing any of
these sounds.
The
second trailer is a bit shorter and only comes with one pair of
wheels. Additionally, it sports a pair of green antennae on the left
back end, both identical though one of them positioned somewhat lower
so it seems it’s shorter than the other. At the very back end of
this trailer there’s another cargo door, similar to the one on the
left side of the front trailer. The main feature of this trailer is
the observation lab: the right side of the trailer including a part
of the roof section can fold out to form the observation lab,
complete with a pair of little legs to support it on the ground. When
folded out the interior of the trailer is revealed, which is adorned
with a large white table with computers and details like cups on top.
Additionally, a white operating bench is located right above the
right wheel, with room enough for a human figure or a smaller
dinosaur.
This
play set comes with a total of eight fence pieces, all of them
painted in a shiny metallic reddish brown paint job. They can be
attached to one another, and the smaller piece of fence can also be
attached to the left side of the front trailer, in which case it
makes contact with the computer so an alarm is activated when any
reptilian vermin tries to break through the fences. The fences can
form a protective barrier around one side of the MCC, most logically
the right side to protect the observation lab. However, there’s no
point on the back end of the second trailer to attach the fences too.
The
MCC comes with an exclusive Kelly Malcolm figure, somewhat smaller
than the other TLW figures; she’s supposed to be a kid after all.
She stands in a mostly neutral pose, and wears a red shirt, dark blue
pants and dark grey shoes. She has black hair, and looks very much
like the Kelly Malcolm seen in the movie.
Analysis:
this is one big play set you don’t want to be missing in your JP
collection. It’s very cool and quite detailed, sporting a paint job
with an abundance of green and camouflage spots not unlike what was
seen on the trailers from the TLW movie. It’s a shame the interior
of both trailers is a bit bland and could have used more detailing,
but the MCC comes with a variety of features making the overall set
worth your while. Though most of them aren’t particularly new, they
make for some fine overall playability. I’ll describe them
separately for a general overview of this wonderful play set.
-Missile
launcher (including missiles): the typical missile launcher seems an
obligatory action feature of any vehicle or play set, and the MCC is
basically both so naturally it can’t miss one of these. The
launcher works properly and fires missiles over a decent distance
with enough force to knock most smaller dinosaurs over. It’s also
neat to see this particular gun being fully rotatable.
-Dino
damage cab area: also an often used action feature. The dino damage
of this set isn’t very convincing though: it looks far too
artificial, like it’s caused by mechanic disassembly instead of an
attack by a nasty predator. However, the fact it’s hooked up to the
computer so it produces noise when being removed makes it more
original and a decent action option after all.
-Telescoping
crane: though the crane works fine, the paint job is pretty ugly, and
not very logical considering the overall camouflage look of this play
set. The red and white of the crane might as well be a big sign
saying ‘Get your human snacks here!’. Another irritating thing
about the crane are the claws which are meant to carry stuff: they’re
not designed very well, and can’t support things at all, dinosaurs
or otherwise. Nothing can really be clasped between the claws without
coming loose and falling down. Though the rotating and telescoping
aspects of the crane are good, and the extra station for a human
figure comes in handy, these few nuisances make it a disappointment.
-Detachable
computer with electronic sounds and lights: very fun feature, though
it’s a shame only three different sounds can be produced, and one
of them is quite annoying. However, they enhance the realism of the
action features they’re attached too, and add another level of
playability options. The lights are quite strong, especially in the
dark.
-Fold
out observation lab: a great option, giving us a good look of the
inside of the second trailer. The inside could have used more detail
though, and like the paint job of the crane, the white colouring
displayed here isn’t very appealing. Still, a very neat and useful
feature.
-Eight
fence pieces: easy to assemble and attach to the trailer. It’s a
bit odd they can only be attached to one end of the set though,
because now dinosaurs won’t have such a hard time sneaking inside
the perimeter on the other end. However, the alarm that goes off when
the fence is compromised provides for a good warning, as well as a
fun action option.
-Kelly
Malcolm figure: a very realistic figure, and a wonderful addition to
this set, though Kelly wasn’t the most popular character in the TLW
movie. Instead of having her do gymnastics to kill dinosaurs with,
she makes a perfect victim for the Bull T-Rex…
Playability:
this play set scores quite high on any playability scale. It has
loads of good action features, providing for hours of fun. It also
has funky sounds and fine lights (when in proper working order of
course), and Kelly too enhances options, as do the fences. Another
thing that adds to the playability is the fact the electronics are
easily removable, so when you feel like playing rough with it you can
do so without risking damage to the sounds and lights.
Realism:
this trailer play set looks very similar to the trailers seen in the
TLW movie. The colouring is not that different, as is the overall
shape and size. Some of the details are off though – the trailers
seen in the movie did not feature a crane, missile launcher or even
fences – but this was obviously done for playability options: it’s
a toy after all. And it’s certainly a successful toy version of the
trailers from the film. Besides that, the Kelly Malcolm figure is
about as movie accurate as any of the human figures from the various
toy lines ever got. She sports a similar outfit and paint job, and
the head sculpt looks pretty much like Vanessa Lee Chester (back in
1997 that is).
Repaint:
no. However, almost all of this play set would be repainted for the
JP Chaos Effect toy line, again labelled as Mobile Command Center and
sporting some pretty hideous colouring. The only part of this TLW set
that wouldn’t get repainted is the Kelly figure.
Overall
rating: 10/10. This play set is relatively movie accurate, comes with
loads of great action features and is otherwise plain cool. It’s
highly recommended, but sadly, not very easy to get. It can prove
hard to find, in part due to the fact it didn’t get a worldwide
release. It’s difficult to find in MIB condition, and when you find
one loose it’s usually incomplete. Competition for MCCs is often
pretty intense on Ebay, and prices are almost always quite high.
However, it’s a great set and worth the money for any serious
collector.
Geen opmerkingen:
Een reactie posten