Posts tonen met het label baryonyx. Alle posts tonen
Posts tonen met het label baryonyx. Alle posts tonen

dinsdag 18 augustus 2015

Jurassic Park Dinosaurs: Baryonyx and Dinosaur Tracker


Year of release: 1999

Accessories:
-Two pieces of capture gear
-Machete
-Shot gun
-Stun prod


Description: Baryonyx assumes a walking posture, with its left leg moved forward and its right leg posed backward. Its tail is not bent as much as the other Bary figures, since this figure's card is large enough to accommodate its overall length. Its back and neck are covered in rows of small bumps, while a single small horn is found on the snout. It is equipped with a whipping action: pulling the right leg back and forth makes the head spin around, as if the creature is thrashing its head. This also features a dinosaur-breaks-free-of-restraint-gear action: when the capture gear is on, the Baryonyx can break free by thrashing its head left and right. Additionally, the beast’s lower jaw snaps back when pulled down and released, making it possible for this sculpt to clasp other figures between its jaws, though the mouth can’t open really wide so most figures won’t fit.
This dinosaur figure sports brown colouring on its back, neck, head, upper part of the tail and the very upper part of the limbs. This brown gradually shifts to green, which is located on the flanks and the underside of the creature (belly, throat, lower jaw, lower part of the tail) for the most part, as well as on the rest of the limbs. The figure carries randomly patterned black spots all over its back, neck and upper tail, and features a small black horn between its nostrils, as well as blue circles around its white eyes (with cat like black pupils). The claws on both arms and legs are black, while a black JP logo is found on the right upper leg. The figure also has white teeth and the inside of its mouth, including its tongue, is red.
This Bary comes with two pieces of capture gear, which form a sort of harness around the creature’s upper body and restrain its arms and head. However, it wouldn’t stop the creature from just walking away. Both pieces are painted in dark yellow, an unusual colour for capture gear.
The Dinosaur Tracker is a broad shouldered, butch looking figure of a man, sporting a brownish yellow field suit with numerous pockets, wearing a brown shirt underneath the suit, brown arm patches, black utility belts, an almost golden ammo belt around his torso, black boots and a pair of black sunglasses. He also has black hair and a Elvis like hairdo. He stands with his legs wide apart in a bracing pose with his left leg stretched forwards and his right leg backwards. His head is a bit too small compared to his body. Pressing his legs together makes his left arm move, so it looks like he’s making slashing moves when holding one of his weapons.
He has three different weapons, none of which are capable of action features; these weapons are mere props but they’re much more realistic than most of the weapons that come with human figures. The Tracker carries a stun prod with a cross shaped end, as well as a shot gun and a machete. All weapons are coloured dull grey.



Analysis: the first JP: Dinosaurs line introduced a new concept, namely pairing human figures and their accessories with basic dinosaurs instead of hatchlings, making for the bigger dino/human 2-packs of this line (and similar sets for JPD2). For the time this was unique, a little bit of originality in a line consisting solely of repaints. One of the first such sets was this Baryonyx with Dinosaur Tracker set. It's an interesting pairing of figures, though as far as compatibility of action features goes, not the most successful match. The Tracker is too big for the Bary to clutch between its jaws and viciously spin it around, nor is his arm chop movement sufficient to take down the carnivore with whichever of the three weapons he holds. You could say this makes it a draw.
As far as the paint jobs go, this is not a bad set. Though the Bary's paint scheme is identical to that of its TLWS2 predecessor, the colouration has improved. Green and brown fits the Baryonyx well, even being reminiscent of the paint job of the old JPS2 Baryonyx. Also, the figure's details have not been forgotten this time: the claws on both hands and feet, the horn on the snout, the inside of the mouth, it's all painted. It even got some extra detailing round the eyes, though these themselves are less pretty, being simply white. Another improvement for this figure is the fact that it's tail is more stretched out due to the bigger packaging, which means that it is better balanced this time around and can stand up on its two legs more easily, while the tail doesn't hit the ground. Unfortunately this is only the case when its capture gear is not applied. The gear itself got a yellow paint job, which makes it stand out among all JP capture gear. It also adds some extra colour to this set.
The Dino Tracker paint job is not all that different from the original colouring on TLWS1 Peter Ludlow. It's somewhat darker, but overall pretty close to that we got before. Nothing has been added to this human figure, though the JP logo on his right arm has been removed for some reason. His arm chop action is still a solid feature, though it only works on smaller prey. The tall and handsome Tracker makes for a good addition to the small team of human figures of this toy line, but otherwise there's little worth of interest to him, since the Baryonyx is definitely the biggest draw of the set. After all, this line is all about the dinosaurs, eh?

Repaint: yes. This is a repaint of the original TLWS2 Baryonyx, including that figure's capture gear repainted, along with a TLWS1 Peter Ludlow repaint, including all of Ludlow's accessories save for the Raptor hatchling. Neither the Bary nor Ludlow would be repainted for later toy lines (though Ludlow's head would also be seen on an Ajay repaint in the Stegosaurus with Dinosaur Hunter set of Wave 2 of this toy line, which also featured a single brown Baryonyx figure).

Overall rating: 7/10. A decent set, with an effective and appealing, though not very original, paint job. This set is definitely harder to find than most other JPD1 Wave 1 releases, especially in MOC or complete condition. It probably will require a fair amount of patience and cash to acquire it.

zondag 2 augustus 2015

Jurassic Park Dinosaurs: Baryonyx


Year of release: 1999

Accessories:
-Two pieces of capture gear


Description: Baryonyx assumes a walking posture, with its left leg moved forward and its right leg backward. Its tail is bent towards the right, mostly so this figure fits on its card. Its back and neck are covered in rows of small bumps, while a single small horn is found on the snout. It is equipped with a whipping action: pulling the right leg back and forth makes the head spin around, as if the creature is thrashing its head. This also accommodates a dinosaur-breaks-free-of-restraint-gear action: when the capture gear is on, the Baryonyx can break free by thrashing its head left and right. Additionally, the beast’s lower jaw snaps back when pulled down and released, making it possible for this sculpt to clasp other figures between its jaws, though the mouth can’t open really wide so most figures won’t fit.
This creature sports a rather intricate and detailed paint job, especially for JPD1 standards. It's mostly brown, save for its underside ( lower jaw, throat, belly and lower part of the first half of the tail) which is beige instead. The brown colouring is darker on the tail and limbs, probably because these are made of different, softer material. Around the eyes, on the back of its head and on its back and front part of the tail, a total of eight small orange stripes are located. Additionally, thin dark brown stripes and swirls are found on the back and tail of the creature, including one that runs in a full circle around the base of the tail near the anal region. On both upper legs, a series of light pink spots and shapes is found. The dinosaur has white teeth, a red tongue, yellow eyes (no pupils) and a black JP logo on its right upper leg. Its claws on both hands and feet are not painted.
This Bary comes with two pieces of capture gear, which form a sort of harness around the creature’s upper body and restrain its arms and head. However, it wouldn’t stop the creature from just running away. Both pieces are painted in a metallic dark grey colour.



Analysis: this Baryonyx seems to have gotten luckier than most other JP: Dinosaurs 1 figures and, other than them, was blessed with a more elaborate an inspired paint job by some creative designer. Though it's still far from a perfect figure (it comes with a bit of a poorly developed and unoriginal action feature and it keeps falling over), this paint job at least makes it stand out in this line. It works well on this figure and gives it a sort of murky and muddy appearance, as if it's been spending too much time fishing in swamps (which wouldn't be unusual behaviour for this particular species of dinosaur). The little details like the pink spots and vague dark brown swirls give it extra character.
Like any JPD1 figure, it does miss some minor detailing though, most notably the horn on the nose and the unpainted claws: in the case of the latter, given the big single sickle shaped claw on each hand, it would have been nice to see these painted at least, since they remain ever a Baryonyx trademark. Also, the lack of painted pupils gives the eyes a demonic touch, as if this is an especially sinister animal. Aside from these minor complaints this is certainly one of the best repaints of the line, though not necessarily one of the best figures.

Repaint: yes. This is a repaint of the original TLWS2 Baryonyx, including that figure's capture gear. A second Baryonyx repaint was released for this line along with a Peter Ludlow repaint.

Overall rating: 7/10. An interesting paint job, missing some details but definitely more original than most other JPD1 paint jobs. The figure itself is okay but nothing special. As one of the rarer Wave 2 releases, this figure is much harder to find than most other JP: Dinosaurs 1 figures. It usually fetches rather high prices, also because this sculpt is just not very common in general so it is more sought after (even though it's certainly not the best sculpt around). You better decide for yourself whether this one is worth tracking down and spending fair amounts of cash on.

dinsdag 24 december 2013

The Lost World Series 2: Baryonyx


Year of release: 1997-1998

Accessories:
-Two pieces of capture gear



Description: this smaller dinosaur figure sports a lighter, earthy paint job, with predominant brown and yellow tones. A light brown colouring is found on its back, flanks, neck, head, upper part of the tail and the very upper part of the limbs. This brown gradually shifts to yellow, which is located on the underside of the creature (belly, throat, lower jaw, lower part of the tail) for the most part, as well as on the rest of the limbs. The figure carries black spots all over its back, neck and upper tail, and features what appears to be a small black horn on its snout, as well as black spots around his green eyes. The claws on both arms and legs are also black, and a black JP: Site B logo is seen on the right upper leg.
The Baryonyx assumes a walking posture, with its left leg moved forward and its right leg backward. Its tail is bent towards its right leg, so this figure fits on its card. The figure is equipped with a whipping action: pulling the right leg back and forth makes the head spin around, as if the creature is thrashing its head. This also accommodates a dinosaur-breaks-free-of-restraint-gear action: when the capture gear is on, the Baryonyx can break free by thrashing its head. Additionally, the beast’s lower jaw snaps back when pulled down and released, making it possible for this sculpt to clasp other figures between its jaws, though the mouth can’t open really wide so most figures won’t fit.
This Bary comes with two pieces of capture gear, which form a sort of harness around the creature’s upper body and restrain its arms and head. However, it wouldn’t stop the creature from running away. Both pieces are painted in a metallic dark grey colour.

Analysis: this figure provides for a totally different take on the Baryonyx, a popular creature among dinosaur aficionados. The JPS2 Bary featured a totally different look: it was somewhat bigger and walked more upright. There are similarities though: both figures have a long snout for catching fish and a large claw on each hand. Both figures are bipedal with their tail towards the ground in a sort of tripod position with the legs, and they both have a tendency to fall down because the front part of the body is heavier than the back. And unfortunately neither of them are very successful figures.
The main concern with this particular Bary is the attack action. It’s virtually identical to the action the Ornithosuchus from this same TLWS2 toy line features, and since these two creatures are the only new dinosaur figures of this line (excluding the hatchlings that is), this attack action lacks originality (I blame the Bary for this because Ornitho was planned to be released in the JPS2 toy line but never made it to stores until the TLWS2 line was released, making Ornitho the more original figure of the two). Baryonyx can thrash its head around by pulling on its right leg. It looked cool on the Ornithosuchus, since it had large jaws capable of gripping other figures, but it doesn’t work on this Bary because its mouth is too small to grab most figures. Basically, Bary looks silly when whipping its head. And like with the Ornithosuchus, it doesn’t snap its jaws on its own, you have to do it by hand, so there’s no improvement of this action feature either.
However, unlike the Ornithosuchus, the thrashing action combined with the capture gear does provide for a dinosaur-breaks-free-of-restraint-gear action option. It actually works quite well, and redeems the otherwise lousy whipping head feature to some extent. It’s a shame the figure doesn’t come with capture gear to restrain its legs though, seems a bit illogical.
This Baryonyx sculpt also isn’t a great design. It’s head sculpt is pretty ugly, and it often falls down because it’s too heavy on the front and its legs are positioned at the end of the body. Also, the tail gets in the way of activating the action feature because it’s bend in such a way the figure can fit on its card, which otherwise wouldn’t be the case. It would have been preferable if the attack action could be activated by moving the other leg instead. The paint job of this Baryonyx is decent enough, though the yellow is a bit ugly and could have used more detailing. And the dark-spots-on-creature’s-back pattern has been done before (and would be done again). So overall, this creature could have used a more appealing design.




Playability: relatively high. This dinosaur features a total of six poseable body parts, namely the arms, legs, head and lower jaw. However, the right leg and the head support the snapping action and swing right back when moved, as does the jaw. This diminishes playability options somewhat. The two pieces of capture gear add something however, especially since they can also be used in a dinosaur-breaks-free-of-restraints action. The tail can get in the way at times, since it’s bent in such a way to accommodate the way this figure is packaged. However, with loose Baryonyxes the tail usually bends back over time.

Realism: this figure is certainly reminiscent of a real life Baryonyx (or at least the way palaeontologists think it looked like), due to its crocodilian head sculpt and a single large claw on each hand. It’s not totally realistic though: the claws on the hands are a bit small, the animal itself is quite skinny and it’s unlikely this particular Bary could walk on all fours, like most scientists believe Baryonyx was capable of. Also, the head sculpt isn’t totally accurate, and compared to human figures this Bary is on the small side (Bary’s could grow twice as big).
Baryonyx has not been featured in any of the JP movies, TLW or otherwise. It has been rumoured Baryonyx originally was going to get a role in JP III, but the producers opted for Spinosaurus instead.

Repaint: no. However, this figure would be repainted twice for the first JP Dinosaurs line, once on its own, and again in a 2-pack with a human figure (Baryonyx with Dinosaur Tracker). In both cases it would come with the same capture gear as this figure, though repainted. It was also planned to be repainted for the JP Chaos Effect: Night Hunter Series line, but that entire line was scrapped.

Overall rating: 5/10. It’s not the best TLW figure, sporting a bit of a lousy paint job and unoriginal action feature. It has some positive aspects, but is overall disappointing. Unfortunately, it’s also relatively rare and usually fetches higher prices. If you don’t care much for it, don’t bother.

donderdag 1 augustus 2013

Jurassic Park Series 2: Electronic Baryonyx


Year of release: 1993-1994

Accessories:
-One piece of capture gear
-Collector’s Card # 37




Description: this bipedal dinosaur stands in a slight walking mode, with the right leg posed forward and the left leg backward, its right arm extended while the left arm is held back. Its tail leans downward, forming a tripod position with the legs, which helps the figure's balance because it has a tough time standing up straight, even though it also has claws on the back section of its feet). Its head is raised upwards, clearly showing the long snout of this fish eater. It has a small bump on its snout, between the eyes, and an even smaller one above the nostrils. It also has rows of very small bumps, barely visible, running from the back of its head over its neck. Baryonyx is equipped with a snap jaw action: pulling the right leg back makes the head move forward, opens the jaws and makes them snap close with a typical snapping sound, while also releasing a high pitched snarl.
This Bary features a three way paint job. It has a yellowish green underside (throat, belly, lowest part of the tail, upper inner parts of the legs), and is black on top (neck, back, upper part of the tail) with black stripes and spots running over the sides of its neck, the flanks, upper legs and sides of the tail. Between the light green and black the creature sports dark green, swampy paint, also found on parts of the head, most of the legs and all of the arms. Bary's claws are not painted differently. Most of the head, particularly the snout, is coloured light red, while the figure has black eyes, white teeth and a pink inside of the mouth (including tongue). On its right upper leg a yellow JP logo is located, with the number .23 next to it.
This figure comes with only one piece of capture gear, the typical cuff like tag which appears a required accessory to any JPS2 dinosaur. It's painted entirely dark metallic grey (darker than most other capture gear) and is also a bigger side than on the other smaller JPS2 dinosaurs (except for the Lycaenops, which has a tag about the same size). The only place the Bary's tag really fits is around its neck.

Analysis: another relatively unknown dinosaur figure that made its way into the second JP toy line (and seems less unknown these days, though this figure probably didn't have much to do with that), is the Baryonyx. This figure is blessed with an excellent paint job (minus the paintless claws, which is all the more of a bummer because they're pretty big), in colours that give it a jungle or swamp feel. The latter is not unlikely since Baryonyx supposedly lived on a largely fish based diet, so it would have scoured swamps in search of prey. The red on the face seems in contrast with this, but gives the figure a more diversified paint job.
Bary's main attraction is the wonderful snap jaw biting action. Of course, we have seen biting actions before in JPS1, and we would see them many times again (including the basically identical snap jaw action on the TLWS1 Electronic Velociraptor, which was of a much lesser quality because of its fragility), but Baryonyx got to put a new spin on this old routine. In this case it's not just biting, but an elegant motion in which Bary plunges its head forward, opens its jaws, takes a bite and snaps its jaws close, then retreating its head, while at the same time producing a sound. It looks quite cool and it works well, though the jaws open less than they are capable of, so this attack only works on smaller victims, but this includes limbs of human figures (which is what we want to attack the most with our dinosaur toys, isn't it?). The jaws can open separately from the snapping action, allowing for bigger prey to be caught. Unfortunately, the sound is of lesser appeal than the biting action: it appears to be a high pitched version of the classic Godzilla roar, and doesn't really fit on this creature, being reduced to an ungratifying snarl by being distorted like this. A more original roar would have been preferable, but this one will have to do.
Like with the JPS2 Gallimimus (and basically all dinosaur figures, but more so this pair because they don't come with other capture gear), Bary comes with a single tag as its sole accessory. Fortunately it's a lot bigger this time, but it still adds little to the figure, considering it already has a JP mark on its right leg. It's not so small that it gets lost easily, but it doesn't make much of an impression so most people tend to forget Baryonyx actually comes with any capture gear at all and complete Barys are much harder to find as such. Which is quite a nuisance for completists, because this already is quite a rare figure.




Playability: not as good as most of the other JPS2 dinosaurs. Both the arms and the legs are poseable, though they can only move so far because of the way they are attached to the figure's torso. The arms and legs are in each other's way to some extent, they're positioned much too close to each other, also hindering overall poseability. The right leg also works only in connection with the snapping action, it can be posed but it will flip right back and it can't be used separate from the biting jaws. However, the snap jaw action works fine and looks quite cool. The snarling sound doesn't contribute much, nor does the single piece of capture gear (which only works when put around the neck, since it'll slip off the tail and can't be placed on other body parts), though fortunately it's not as small as most JPS2 tags, so it'll get lost less easily.

Realism: Baryonyx was not featured in the JP movie or any of its sequels, so the toy designers only had the real animal to work from. They got the head right for the most part, featuring elongated jaws for catching fish (though not as crocodilian as the real deal) and a bump on its head. It's also good to see they didn't forget the longer claw on the hands. However, the posture this figure assumes is off, its head is raised too much. The torso is too small so the arms and legs are positioned too close to one another. In comparison to human figures, the animal is about half the size of a full grown Baryonyx.

Repaint: no, this is a new sculpt. It would not be repainted for later toy lines.

Overall rating: 6/10. This figure sports a neat paint job and comes with an excellent new take on the old biting action, but has some irritating design flaws and a disappointing roar. It's one of the rarest JPS2 figures and often fetches near outrageous prices, especially MOC samples. It doesn't come highly recommended, but if you find one for a decent price, don't hesitate, because it does have some redeeming features.


dinsdag 2 juli 2013

Jurassic Park Series 2: Skinner



Year of release: 1993-1994

Accessories:
-Tranq Rifle (2 parts)
-Knife
-Ammo case
-Dino Damage arm patch
-Baryonyx hatchling
-Collector’s Card # 43




Description: Skinner is a very muscular, gorilla like guy, featuring a very butch and menacing appearance with scars to match. He has a darker skin tone than most other human figures and has a bald head, big brown eyebrows with small brown eyes, and a white circular beard and moustache on the lower part of his face. He also carries several scars and scratches on his face and head, but the biggest clue as to his dangerous life style is the huge claw marks on his left arm (which is probably why he wears a big arm patch over that arm). Skinner has a very evil looking facial expression, making it obvious he's a bad guy. This fact is also reflected in his attire.
He has a white necklace with what appear to be teeth (probably from medium sized predators) on it, over an orange 'netted' shirt, with a gold belt around his waist which carries a small white skull. He wears pants sporting two shades of green, the darker one being found on the more scaly parts, which look like crocodile skin. He also has a green gun holster strapped to his right upper leg, with a decently sized grey hand gun in it. Around his left knee he sports grey bandages, another hint at an unfortunate animal encounter. Skinner's outfit is completed by a pair of big brown boots, and a small red arm band around his left wrist. Additionally though, there's the removable arm patch, which also seems to be partially made out of scaly animal skin. It has a three-way colour scheme, brown on top, orange in the middle and brown below, being tied together by small green stitchings It was specifically designed to fit over Skinner's left arm, though other human figures can also wear it to some extent (but never a perfect fit).
Skinner comes with various accessories, none of them featuring an action option interestingly enough (it seems the dino damage is Skinner's main feature). He has a small knife, seemingly made from some carnivorous creature's lower jaw (though it sports a rather metallic and shiny paint job which doesn't make it look like bone), and also a big Tranq rifle (same metallic grey colour as the knife). This gun looks rather realistic, compared to the weapons of most other Kenner figures, since it's not overly big in order to accommodate some action feature. The only thing that looks out of place is the big handle at the end, so Skinner can hold it more easily with his big hands. The gun can be split in half at the middle, so it can fit in Skinner's ammo case. This case is just a big grey box, no ammo inside, which can be used to store both the gun and knife in. It has a handle up front so Skinner can hold the case.
A Baryonyx hatchling (though the exact typology of this critter is debatable) completes the set. It's a small and somewhat rat like animal, moving on four legs and being posed in a walking stance, with its left front leg raised as if taking a step and his left hind leg posed backwards. Its tail is positioned upwards, like he's wagging it like a dog would. It has a somewhat crocodilian face with big nostrils at the end of the snout and large red eyes (black irises) near the back of the head. He sports white teeth with a pink tongue between them. The underside of this figure (throat, belly, lower part of the tail, inner parts of the legs) are painted grey, while the upper parts of the head, neck, back and tail are coloured dark blue. Between this grey and dark blue the hatchling sports lighter blue colouring, most apparent at the head and flanks. On its left upper leg this Bary carries a white JP logo.


Analysis: this is a highly unusual JP figure. Obviously the Dino Trackers/Evil raiders are solely an invention on Kenner's part, so the designers got to use their imagination, and did so with pleasure. Hence this big hulking Skinner which looks more like a World Wrestling champion than a character you could see in a Jurassic Park movie. Nonetheless, this is quite a cool figure and a welcome addition to the range of bad guys. He looks very mean, certainly not someone you would want to mess with, though it appears several dinosaurs did just that and at least one of them got pretty successful. The Evil Raiders add an extra element to the JP line. Now you can pit the human figures not only against dinosaurs (which are of course the true heroes of the JP franchise and usually just kill the human figures), but also against other human figures. After all, poor Dennis Nedry was the only bad guy so far, but he seems likeable compared to these Evil Raiders, who are just out to kill dinosaurs for fun and greed. Like Nedry though, the Evil Raiders come with dino damage wounds, as punishment for their crimes. No tearing off limbs this time, just huge bite marks which can be covered up for decency.
Skinner comes with some nice, but actionless, equipment. The knife is just a gadget, though with an interesting design. The gun can be split in two: one could argue this can be construed as dino damage, but otherwise it just doesn't fit in the ammo case, which seems the main reason. The ammo case, again, is a nice extra gadget (and useful for storing small parts you might otherwise lose), but doesn't do much otherwise. The back of the figure's card shows the case being folded out and posed standing upright as some kind of hideout with the gun on top, so Skinner can hide behind it and shoot unsuspecting dinosaurs, but this is just silly, because Skinner is way too big a fellow to hide behind a box without going unnoticed. Skinner's stuff is probably some of the most realistic equipment of the various JP human figures, but a real action feature would have been nice.
The little Baryonyx is a mixed bag. He has a decent paint job, the interplay between both shades of blue and its demonic red eyes is quite sweet, though the grey is dull by comparison. His head sculpt is ugly though with those big nostrils and its grinning expression. Cute is not the word I'd use for this baby.




Playability: decent enough. Skinner has the typical range of poseable body parts, namely head, arms and legs. Even though this set lacks action features, the diversity of Skinner's tools and the dino damage provide enough options to use accordingly. Like other hatchlings baby Bary sports no poseability of any kind.

Realism: irrelevant in this case. Being an invention by Kenner's toy designers rules out the need for likeness to any particular actor. Realism isn't something the designers cared much for in Skinner's case, so they just went all out and came up with a cool looking bad guy, sporting an outfit which clearly makes him look like a bad guy, stereotyping as that may be. Skinner's accessories are pretty realistic by comparison (apart from the knife maybe). A rifle like this doesn't seem too unlikely to have been used in the JP movies, and an ammo case sure would have come in handy too.
Which leaves us with the controversial part of this set, the hatchling. It's usually labelled a Baryonyx (and it says so on the card of this figure too), but its only Bary-esque features are the long snout (resembling a crocodile) and the elongated third claw on each hand (a feature Baryonyx had in reality, and which is also found on the adult JPS2 Baryonyx figure). Other than that, this hatchling looks nothing like a Baryonyx, and certainly very unlike its adult counterpart of this toy line. However, this hatchling looks quite similar to the (sadly unreleased) JPS2 Ornithosuchus figure, sporting a similar blue paint job and walking on four legs instead of two. For this reason, the hatchling is often called an Ornithosuchus. However, since the card calls it a Baryonyx, I did the same here. Don't be surprised if you find both names to be in use when referring to this particular baby dinosaur.

Repaint: nope. No part of this set, neither Skinner nor his accessories, would be repainted for later JP toy lines. The Skinner figure would be partially repainted for Kenner's Congo toy line though.

Overall rating: 8/10. Skinner himself is a highly imaginative and fun figure with a cool dino damage wound. His accessories may not provide solid action, they're pretty good looking and something else from the oversized stuff seen on other human figures. The enigmatic hatchling is good enough, but nothing overly special. Skinner is one of the rarer JPS2 figures and can be difficult to find. This figure was released in the USA in lower quantities than most other JPS2 figures, and it only had a very limited release in Europe. Though this figure comes recommended to people who don't care much about movie accuracy (there's basically none to be found here), don't be surprised if you see this figure going for higher prices than you're used to on human figures.