zondag 6 oktober 2013

The Lost World Series 1: Glider Pack with Ian Malcolm


Year of release: 1997

Accessories:
-Ian Malcolm figure
-Glider Pack
-Missile



Description: Ian Malcolm sports a black jumpsuit, including black boots, gloves and of course sunglasses. From the shoulders down to the upper legs the suit is covered with blue and green straps, giving Ian a typical hang glider pilot look, though I don’t know much about aviation so I might be mistaken here. The suit has a yellow JP: Site B patch on the left shoulder. There are two variations of this figure, like with the regular TLWS1 Ian Malcolm figure: Ian’s hair is either smooth or curly, but in both cases black.
The Glider Pack can be folded in to look like a large backpack, but pressing the large blue button on top makes the wings fold out, in which case the glider measures a good 20 centimetres across. The wings are basically black cloth held together by a dark grey plastic frame attached to the Pack itself, which is also painted dark grey with light green highlights on top. The figure can hold on to the glider via two extendable frames, one which can be clamped around its waist and one which it can grab with its hands. Blue highlights indicate the various options of the Glider Pack: a large blue button for unfolding the wings, a smaller button for launching the missile, two clamps for attaching the figure to the pack and two additional clamps at the bottom for holding the wings together when they’re not folded out. The missile, a yellow dart, can be launched by pressing the smaller blue button on top of the pack: it has a firing range of almost two metres.

Analysis: this is a decent set, nothing too special, but fun enough. The Malcolm figure it comes with looks good, still sporting a mostly black paint job including sunglasses as is Malcolm’s custom. The paint job of the pack itself is a bit dull, but not annoyingly so. The yellow dart sticking out of it makes it look a bit odd, as if the two don’t belong together. The firing range is one of the largest of any JP figure’s weapons, though it does little damage from too great a distance. At close range it’s more lethal, though not as much as most other missiles since it’s so lightly built. Smaller dinosaur figures will easily be knocked over though.
The ‘unfolding wings’ system of the Glider Pack works fine, though when folded in the wings occasionally flap out on their own accord, since the clamps holding them together are a bit small. It also saves some space when the wings aren’t folded out and makes the cloth less susceptible too dust. The cloth is a nice touch and adds some realism. However, it’s more easily damaged then it would be if it was all plastic. You better not play too rough with it if you want to keep it intact. The figure can be attached to the glider in such a way it looks pretty realistic. However, its hands often slip loose from the frame it’s holding on to.




Playability: Malcolm has poseable arms, legs and head like most Kenner figures have. His hands are positioned in a forward gripping move to support him holding on to the frame of the pack. Therefore he holds things, like weapons of other figures, differently then usual. The pack itself doesn’t offer too much playability, though the wings unfolding increases the number op options. The missile launcher, though it has some setbacks, works properly.

Realism: like the regular Malcolm figure of this toy line, this Malcolm looks more like the one we saw in the first JP movie than the older Malcolm from TLW, but the black sunglasses are still a dead giveaway, so it’s hard to mistake him for another character. There were no hang gliders in the TLW movie, though originally the script did have a scene involving them. This was cut out before production of the movie started though. Still, it’s nice Kenner added this set to the TLW toy line as a reference to that scene, though they may not have done that consciously.

Repaint: Malcolm’s head is, for both variations, a reuse of the regular TLWS1 Malcolm figure. The head variation sporting curly hair is a reuse of the JPS2 Malcolm’s head. Other than that, this figure, as well as the Glider Pack, are news sculpts. Neither would be repainted for later toy lines.

Overall rating: 6/10. It’s a fun addition to the TLWS1 line, but nothing particularly special and certainly of less interest than the other small vehicles/play sets with human figures of this toy line. It’s not hard to find and shouldn’t be too expensive.

The Lost World Series 1: Dino-Snare Dirtbike with Carter


Year of release: 1997

Accessories:
-Bike (detachable into four parts)
-Carter figure
-Gun



Description: Carter wears a sort of armor over his upper body, resembling scaly dinosaur skin, though I’m not sure whether it’s actually supposed to be just that. The armour sports a dark grey paint job, as do the accompanying shoulder, elbow, and knee patches, as well as his utility belt. He’s got a black shirt under his harness, and also wears black gloves and boots. His pants are reminiscent of military camouflage pants, with the same grey paint job as the armour, now adorned with white stripes. The helmet is a bit of an oddity; it certainly isn’t functional, since there’s nothing covering his eyes, so in a high speed chase his face would get rather dusty. The lower front part of the helmet sports a white spot, like a surgeon’s mouth cap. The helmet also sports thirteen red stripes in an asymmetrical pattern, making it look mean. Enhancing the figure’s toughness is a large black gun which has a pin on its right side. Carter has a hole in his back, so the gun can be pinned there and he can carry the gun on his back. The gun is pretty detailed and realistic by Kenner standards, but has no action features.
I’m not an expert on bikes, so as a layman I can skip getting all technical here and I can say this bike has quite an accurate look, again by Kenner standards. It has less of a ‘toy’ look than the good old JPS2 Strike Cycle, the only other bike of the JP toy lines at the time. The bike consists of four parts, partly because it has a blast apart dino damage action feature: there’s the front part of the bike with the front wheel, which can be clicked to the back end of the bike. Additionally, there’s a black piece that can be attached to the upper part of the front: the figure can hold this with both hands. Also, the fourth part of the bike, the dino snare, can be attached to this piece on its left side. It also has a small pin sticking out of its right side, the gun this set comes with (which has a small hole in it) can be attached here, something I expect not everyone might have noticed.
The bike sports a greenish grey paint job for the most part, with black and red highlights, in accordance with Carter’s own paint job. The driver’s seat is painted red with grey stripes. Interestingly, the lower parts of the bike (including part of both wheels) are painted in light brown tones and spots, indicating this bike has been driving through sand or mud (it’s a dirt bike after all!), giving it a little history. The very back end of the aft side of the bike is actually a button: pressing it makes the bike break down into pieces with some force, as if being attacked by a dinosaur. As mentioned, the bike comes with a snare, several inches in length, which can be attached to the bike. The snare has a noose at one end which can be wrapped around a dinosaur figure: part of the snare can be moved forward, tightening the noose, ensnaring the dinosaur. This set comes with some stickers supposed to be put on the bike: two TLW logo stickers, two InGen logo stickers (so it’s clear this bike is InGen property) and a pair of stickers with respectively two red Parasaurolophus heads and two yellow Velociraptor heads, which can be stamped on the snare, indicating its purpose.

Analysis: this is a neat bike. The paint job is rather gritty and dark, adding some realism. The snare takes some away however: when attached to the bike it looks silly. But given the limited range of options regarding the act of dinosaur catching using bikes, it’ll have to do. The ‘blast apart’ damage feature is fun, but too “clean”. The bike basically splits in two pieces (sometimes three, when the black part carrying the snare also comes loose), but the damage looks too artificial and not as chaotic as the damage a genuine creature attack would cause. Most of Kenner’s TLW vehicles sporting dino damage action suffered from this lack of realism though. At least the blasting action works properly. The snare action is basically the same as with JPS1 Tim Murphy’s snare: pull on it and the noose will tighten, thus gripping the dinosaur firmly. It’s not very imaginative, but also works.
Carter himself is a bit over the top with his “dino skin armour”, but looks butch enough to get away with it. The paint job, similar to the bike, adds some consistency within this set and makes it clear the bike and figure belong together (though of course other Kenner figures also fit on this bike). The gun, attachable to both the figure and the bike, only adds some options to the set. It suggests Carter can use the gun without using his hands, as if firing on dinosaurs in front of him during a chase.



Playability: Carter provides for the basic Kenner playability, sporting poseable limbs and head, and standing in a reasonably neutral pose. The gun adds some little extra possibilities, since it can be attached to both the figure and the bike. The bike itself is not bad, though the snare hinders playability somewhat; fortunately it’s detachable. The dino damage action, though not very extensive or realistic, is a cool additional feature. The only bothersome thing is the lack of support, so that the bike can’t stand up straight, but has to lean onto something or lie down. The overall playability of this set is good enough.

Realism: the person called Carter we saw in the TLW movie never wore an outfit like this, nor did he ride a bike (though he did drive a car). The little we get to see of this figure’s face, the eyes, eyebrows and nose, doesn’t resemble Carter’s facial features much: Carter had much heavier and darker eyebrows in the movie. This figure might as well be a regular InGen “Marlboro Man”, or another Dino Tracker, instead of the real Carter. The gun, though monotonous in colour, is pretty realistic but I’m not sure this type of weaponry was used by InGen’s personnel in the movie.
When we ignore the snare, the bike doesn’t look much unlike the bikes we saw during the dino chase scene in the movie. It’s probably not the same model, but realistic enough.

Repaint: no. Neither the bike nor the figure would be repainted for other toy lines, though a repaint was originally planned for the unreleased Chaos Effect: Night Hunter series.

Overall rating: 7/10. It may have some downsides, but it’s one of the more realistic vehicles of this toy line and comes with a badass figure, certainly a match for most prehistoric critters. It’s worth tracking down and relatively common, so it shouldn’t prove too expensive or hard to find.

zaterdag 5 oktober 2013

Today's News: the big G stomps his way into a new teaser



Not done with MS news posting just yet:

http://www.moviescene.nl/p/150606/teaser_trailer_remake_godzilla_online

Seems a solid teaser trailer. We get to see enough of this film to get us interested - if your interest is ever at all piqued by this type of film - in the usual death and destruction Kaiju-monsters tend to cause, ending on the big reveal of the main antagonist, without showing him off too much, thus keeping us intrigued as to his total form. It seems Gareth Edwards (who previously directed the low budget guerilla shoot Monsters as an homage to Godzilla and similar creature features) has the utmost respect for the big beastie, judging from his all too similar appearance compared to his Japanese counterparts, as opposed to the previous American Godzilla, which was and looked too much like an overgrown iguana. Also, Edwards makes it clear this movie is all about Godzilla himself; there's no human characters in sight here, despite the cast boasting such names as Bryan Cranston, Aaron Taylor-Johnson, Juliette Binoche and the regular go-to Japanese guy for Hollywood flicks, Ken Watanabe. In fact, even the voice-over is not from any of the movie's standard cast, but a historical citation from Robert Oppenheimer. His chilling, haunting quote referring to the Bhagavad Gita is always a good choice when speaking in terms of nuclear holocaust, and in cinematic fiction, the offspring of such human folly, the giant monsters out to get mankind for its hugely irresponsible ways. Speaking of monsters, the teaser also indicates Godzilla is not the only big boy in this film. At least one other giant creature is visible, though it doesn't appear to be in perfect health anymore, undoubtedly having been knocked to smithereens by the big G's fire breath (you'd think after nigh on sixty years other Kaijus would know better than to mess with the King of Monsters!). Seems we can expect some decent Kaiju on Kaiju action - in terms of fighting, I mean! - besides Godzilla thrashing puny humans, as he also does best.

Overall, I'm teased. One thing's for sure: it can't actually be worse than the 1998 American attempt.



vrijdag 4 oktober 2013

Today's News: another Avenger down?



Another short MS scoop:

http://www.moviescene.nl/p/150570/elizabeth_olsen_in_avengers_age_of_ultron

Unfortunately I'm not familiar with Elizabeth Olsen's other work (according to her resumé on IMDb, there hasn't actually been that much of it anyway). She seems a bit too young for the role of Scarlet Witch, but I reckon the hex casting female Avenger is supposed to be of a lesser age than we´re used to in this film. After all, she's a year older than Aaron Taylor-Johnson who's playing her twin brother Quicksilver, so at least that´s consistent. I'm just glad they kept the pair together as they ought to be, instead of splitting them up, as is allegedly the case in X-Men: Days of Future Past, where Quicks is present but Scarlet is not (shenanigans!). From what I've heard of Olsen, she's a capable young actress, and so I'm willing to give her the benefit of the doubt (not that she needs mine or anybody else's of course). It'll be fascinating to see how Whedon and the writers are gonna incorporate brother and sister into Age of Ultron without referring to their mutant nature. I trust Whedon to honour the source material while being resourceful enough to work his way around such copyright issues. And I hope he'll write some kick-ass sibling dialogue (see what I did there?) between the two of them, since providing characters with credible and catchy phrases is what he does best. Nevermind the superspeed running and probability curses being thrown around, that's all secondary really.

donderdag 3 oktober 2013

Today's Mini-Review: 2 Guns



2 Guns: ****/*****, or 7/10

Now this is a buddy movie if ever I saw one. The one buddy is Denzel Washington starring as an undercover DEA-agent aiming to bring down a drug lord, the other is Mark Wahlberg starring as an equally undercover Navy intel officer attempting to secure the same kingpin's cash to fund covert Naval operations. Naturally, neither is aware of the other's actual identity – if you think different government situations could adequately work together for a change, think again! – and they know they'll have to kill their partner somewhere down the road, but not before said road screws them both and they can't trust their own employers no more, which leads them to forge an uneasy alliance to get through their common misery alive. It's basically the 'why so serious' version of The Departed, except here the moles have to dig themselves out together. Of course 2 Guns never reaches that film's level of quality, but it surpasses most other recent action movies, mostly thanks to excellent chemistry between Washington and Wahlberg (giving the latter another chance to prove he can actually act, which is still a matter of debate in some circles). The successful and catchy interplay between Washington's relaxed and calculating thinking man and Wahlberg's charming but obnoxiously loudmouth man of action is the result of an admittedly fairly solid script containing plenty of witticisms, absurd but surprising narrative situations and, as expected, a decent amount of gunfights. The movie betrays its comic book roots in an overall over-the-top attitude, with delightfully ridiculous action scenes, the use of politically incorrect stereotyping here and there (the vile and racist border patrol cops for one) and an excessively eerie and villainous bad guy with a routine for sadistic interrogation techniques (Bill Paxton!). Coupled with an abundance of snappy dialogue throughout, as well as a fairly intelligent, though at times a little convoluted, plot for this type of high octane action flick, it makes 2 Guns one of the more pleasant and enjoyable of this year's thrill rides. Ideologically speaking, the movie suggests there's nobody you can trust but your gun. You certainly can't trust government institutions, since they use you and abuse you at their convenience (which makes it all the more ironic I saw this film on the same day US government services throughout the country shut down due to the inability of American politicians to agree on budget measures, leaving the States in chaos). The DEA is corrupt, the Navy is a tool that only cares about its own prestige and turns a blind eye to injustice amongst its ranks for the greater good, and the CIA is nothing but an out of control private army for its top brass who utilize it to get filthy rich by smuggling drugs into the country in cahoots with the Mexican drug lords that only serve as their stooges. Heck, the Mexican drug lord in this movie (an unconvincingly Hispanic but convincingly scary Edward James 'Adama' Olmos) has more scruples and honourable sensibilities than any of the goverment's top dogs! When it comes down to mutual self-preservation you can rely on your best buddy, but once the dust has cleared you can only trust him as far as you can spit, as illustrated by the protagonists' continuing eagerness to plant a bullet into each other even up till the end of the film. It's a dog-eat-dog world, 2 Guns states, but with a good gun you can make sure you're the canine doing the eating, while getting away with a load of cash while you're at it.

woensdag 2 oktober 2013

Today's Review: Atlantis' pilot episode



Another first for me at MovieScene, the 'first impression' of a TV-series. In this case a new series (as opposed to a season premiere of a running show), the BBC's latest expensive fantasy production Atlantis:

http://www.moviescene.nl/p/150482/atlantis_-_eerste_indruk

So, not a very good start for this show. Too bad really, since I was looking forward to it and wanted to like it. The rushed script, predictable and overly modern dialogue, poor FX work and overall messy plot line didn't make it easy to get into the story, though it was at least agreeable to see Mark Addy and Alexander Siddig back in action. Hopefully their characters will be put to good use further down the road. Addy's Hercules so far seems destined to be a character providing mostly comic relief instead of his own dramatic plot lines and that's a real shame. Also, it seems this show will be a 'monster of the week' type action series, like a fantasy successor to Primeval (which is now definitely cancelled in at least two countries), but thanks to all the wonderful original and compelling television series America has unleashed upon us over the last few years, such simple 'all in good fun' shows just don't cut it these days. This isn't the Nineties anymore. This is the 21st century and audiences have grown more sophisticated, demanding and spoiled with regards to telly. If you don't convince them fast, your show won't survive. And in all honesty, if Atlantis continues its merry way the pilot indicates the show is taking, I can see it sinking within a few years. And this Atlantis won't become the stuff of legends... Nevertheless, for now I'll keep watching in hopes it gets better soon. I know pilot episodes are rarely sufficient to judge a whole series on. It's not nearly as bad as, say, Terra Nova after all.

dinsdag 1 oktober 2013

Today's News: Hobbit part 2 promotion picking up some speed at last



A MovieScene quickie:

http://www.moviescene.nl/p/150483/nieuwe_banner_the_hobbit_desolation_of_smaug

Good though teasery piece of artwork. It shows next to nothing of what we new material can expect and in fact much more we already knew we could expect. There's one Hobbit and at least four Dwarves (one of them less hairy and more hunky than the others) that made if as far as Part 2 for example. And there's a dark forest filled with gargantuan spiders that threaten their health. Anything else from this one? Nope. Except the anticipation of more excitement and superior fantasy epicness this movie promised before and continues to guarantee us now. Of course, a new trailer also helps in that last bit of stirring our 'want-to-see' feelings:

 

It works. I want to see this now.